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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KA
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8
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187
Joined
2 yr. ago

  • I would die happy if I could watch an animated adaptation of Worm from the Parahumans universe. Live action would be cool, but I think a series in the same vein as Invincible would work well and could represent the source material better.

  • I guess the point is that if a charismatic person steps into the void, the machine already has momentum. Doesn't need to be one of those 3, necessarily. Hell, most people didn't know who JD Vance was before he was picked for VP, and he's slowly gaining support even though he had a rocky start with the charisma of a wet napkin.

  • Joker: Folie à Deux.
    The first movie was not about Joker, it is about Arthur. Joker is the unfortunate identity he takes on as a result of the events of the first film. But at the end of the day, he was just a guy. He was delighted but bewildered at the people rallying behind him.

    !Folie a Deux picks up is after the police inevitably apprehend Arthur. He is on medication, and speaking to a mental health professional regularly. He doesn't want to be Joker, but everyone around him expects him to be. The tragedy of the ending is that Arthur rejects the love and admiration he has earned, knowing it will not redeem him to the people who hate and fear him now. He chooses to be completely alone and powerless to stop hurting people.!<

    As far as the musical numbers went, they were infrequent and clearly a representation of the connection between Arthur and Lee. There was at least one scene where we view Arthur from the perspective of onlookers after he finished singing and dancing, but all they saw was him staring at a TV or something. I always felt like the songs added to character development, but even if they weren't your thing they were brief and heavily outweighed by scenes with just dialogue.

    • What color was the ball?
      Grey, I suppose? It wasn't important until this question so it was kind of colorless, even though I could picture it.
    • What gender was the person that pushed the ball?
      Androgynous.
    • What did they look like?
      Nondescript.
    • What size is the ball? Like a marble, or a baseball, or a basketball, or something else?
      A bit larger than a softball.
    • What about the table, what shape was it? What is it made of?
      It was a rectangular table. It shifted from being smooth and grey to a lightly finished maple, then back again.
    • Important question:
      I didn't really think about these details until asked.
  • In all fairness, the article says the Nazi flag boat was hosed down when they tried to join the parade.

    It still says a lot that our political climate let them think this was okay, but the people at the rally were not okay with it, or at least weren't okay being that obvious.

  • They have a skill floor that you need to overcome, usually early on. Once you do that, the formula for the rest of the game follows suit.
    Bloodborne is my favorite souls game. If you find it too challenging, I'd recommend watching some let's plays which can have great advise. I don't typically watch his channel, but Jacksepticeye has a really informative playthrough. He's beaten the game so many times that he mostly just shows you the cheesy speed run methods for boss fights, however.

  • 30mph (48kmh) is the minimum, cars will also be going faster than that. Also, people need to cross the street, not just walk alongside it. Regardless, whether drivers or pedestrians are the issue, accidents happen. They are more likely to happen, and more likely to be fatal as vehicle speed increases.

    From the Institute for Road Safety Research, page 2:
    "According to an overview of recent studies (Rósen et al., 2011): at a collision speed of 20 km/h nearly all pedestrians survive a crash with a passenger car; about 90% survive at a collision speed of 40 km/h, at a collision speed of 80 km/h the number of survivors is less than 50%, and at a collision speed of 100 km/h only 10% of the pedestrians survive."

    Areas with minimum speeds of 30mph in areas with pedestrians accept that at least 1 in 10 will die. This is easily reduced to negligible fatalities by having lower speed limits. Not doing so says we care more about saving some of the drivers' time than the lives of pedestrians.

  • I live on the edge of a small town. Google numbers:

    • To the nearest convenience store: 4.7km, 1hr 4min walk
    • To the nearest chain supermarket: 21km, 4hr 38min walk
    • To the nearest bus stop: 18km, 4hr 7min walk
    • To the nearest park: 3.4km, 47 minute walk
    • To the nearest library: 4.7km, 1hr 3min walk
    • To the nearest train station: 20km, 4hr 31 minute walk
  • Fear and Hunger is a contender. If you aren't aware, imagine a JRPG where you kill god at the end, but you don't ever level up. Also the first enemy you fight is very likely to kill you, and has just as much of a chance of doing so on your 100th playthrough. Oh, and you start from the beginning every time you die.