I have a surface pro x. I can't install Google drive on windows. I can't install Linux. Affinity apps don't get graphics acceleration because of some missing directX support. Neither does Blender, or Fusion360. Darktable and Rawtherapee only work under emulation. How is this a $1000+ laptop? All those things work flawlessly on an underspecced base MacBook air with 8GB of RAM (up until you need to use all the ram to keep five chrome tabs open anyway).
I know there's some hyperbole here, but my point still stands: the author is right when they said that Microsoft hasn't given up... Because it feels they're not even trying. Apple said EVERYBODY MAKE ARM APPS NOW, and compatibility problems lasted a year. Not ten years.
Ah, it was just because of the "ban cars" comment with no more context around it. I'm happy with reducing cars, not with expecting cars to get banned altogether or to cease to exist magically.
Well it might be off, as there are other factors, but I wasn't meaning it as hyperbole - road damage is proportional to the fourth power of axle weight, and a typical bus weighs about 10 times the weight of a compact, so damage would be roughly 10^4 times larger. This is called the "Generalised Fourth Power Law" and there are tons of links about it:
(Which btw, you can apply the other way and state that you need an insane amount of bicycles to match the road damage of a single car).
If they took the top end bracket of SUV weights and the bottom end of bus weights, they could have reached vastly different numbers. I used 1800 kg (large sedan or compact SUV) and 18000 kg for a bus (the mercedes Benz citaro starts at roughly 18500 kg), to keep the numbers simple.
Good public transit does not mean less wear and tear on the roads, absolutely not. As I stated in a different comment, a bus that replaces 10-20 cars causes similar road damage as 10000 cars. Which is fine, but for completely different reasons. Public transport is good because it allows more pedestrian-friendly cities, reduces pollution, etc; just road wear and tear is not one of the reasons why it's good, it's one of the drawbacks.
Did you know that road damage is proportional to the fourth power of weight? A single city bus does similar road damage to 10000 cars. Since we're talking about road damage here, shall we ban buses too? Do I need to tell my 78 year mom with limited mobility to suck it up and cycle?
I work in a related field and having fewer cars on the road is a priority of mine, but I swear the "fuck cars" crew are completely deluded from reality.
I sold my gaming PC and replaced it with a Steam Deck. Yes - after trying stadia (and then buying a switch), graphics don't scratch my itch nearly as much as portability. I already spend too much time sitting at a desk at work, when I am playing to relax I prefer being on a couch, bed, kitchen, garden, or wherever I happen to feel like, but definitely not tied to a desk.
I don't think it's bad, in fact I wonder the same. These are my colleagues because it's the same path I took - I now work developing self-driving cars (I slowly transitioned from aerospace to manufacturing automation to robotics) and it's the most rewarding job I've ever had, and it feels very much like engineering. I don't care if I'm not a "manufacturing engineer" anymore; I really like my job and I like my title to reflect somewhat accurately what I do, but that's the extent I care about it.
No, that's precisely the opposite of my point. If you drive an Uber, you're an Uber driver. People are "CEO" or "Judge" despite nobody having a CEO or Judge degree. Your profession is what you do, not what you happened to study in your teens to get there.
I don't think what you study in your degree is the defining factor. Obviously this is country-specific but I feel you job title isn't always linked 1:1 to your title.
I studied Industrial Engineering, which in Spain exists as a degree but not as a job position. Position wise, I've been a mechanical design engineer, a manufacturing engineer, an automation engineer, robotics engineer, and these days I'm mostly a software engineer. I'm definitely specialised in engineering, regardless of the tools I'm applying to solve the task at hand.
Hmmm. But all the people around me working in software studied multiple years in an Engineering field. In my case, I studied a 5-year industrial engineering and two masters afterwards; I feel very comfortable wearing the "software engineer" or more accurately "robotics engineer" badge.
If they're getting money through micro transactions they can charge absolutely precisely £0. I can't be bothered paying for a game that isn't complete.
I put the blame on Microsoft here. I am more pro-ARM than I'm pro Apple; I had a surface pro X and ended up giving up on it because Microsoft has put zero effort into enticing developers to make ARM versions of their apps. Google drive still doesn't have a functioning app (!!) for Windows on ARM, which at this point has existed for over 10 years. (Emulation doesn't help here as it needs drivers).
In contrast, Mac has had apps since basically day 1 of Apple Silicon, and ARM support in Linux has been pretty good for years.
The UK measures alcohol in units to track total amount consumption, as it's not easy to track with percentage in volume. A unit is 10 ml of pure alcohol, and cans/bottles/etc have the total units printed. That way it's supposed to be easier to track how much alcohol you drink e.g. if you drink a beer, then a wine - now that's 4 units.
I'm not British so I'm not used to units, but at least that's the theory.
I always thought it was because 440ml is a round number when you convert it from metric to medieval units (not a pint though, which is 568ml), but a quick google shows me there's another reason:
One reason for the popularity of the 440ml size is its convenience for calculating alcohol units. A 440ml can at 4.5% alcohol by volume (ABV) equates to exactly 2 units of alcohol, making it easier for consumers to track their alcohol consumption
I've tried many things, one thing that worked for me being calisthenics - following the programs on r/bodyweightfitness on Spez's Lemmy.
The reason it worked for me is because working from home, there were zero logistics, I could finish working (from my bedroom), and take my t-shirt and jeans off and start working out in literally 30 seconds. The programs also had enough variety in terms of different exercises to keep me entertained.
Now I work out with my partner (who is also on the spectrum, to make things more complicated). What has been working for us is doing some activities we like; on Mondays he has flamenco class so I go swimming, which I love - him going to his class is a good enough cue to kick my brain into "let's do things" mode. Then we added Yoga on Wednesdays (the hard, "sweaty" type with lots of bodyweight type exercises to keep myself motivated). We both like it, and we take turns choosing a video to follow, so there's incentive and novelty to do things. Once that's fully embedded in a routine, we'll add something else, let's say gym on Thursdays. My strategy is to go for the maximum variety we can so I don't get bored, and add things gradually so it becomes a de facto part of my routine and my brain doesn't get to question the fact that Mondays are swimming pool day.
It's been working well for a couple of months, and I suspect it will work well until there's a major life change that derails all of this, but then I'm hoping I can re-plan the strategy.
Also to add about the specifics of swimming for ADHD: it might sound boring but no matter your level, if you push yourself hard you can leave yourself absolutely knackered in 40 minutes. I can get in a really good workout by the time boredom kicks in. Plus I count the laps I'm doing, I try to keep a mental count of what the percentage of my goal for the day that is... And that keeps my mind busy enough that I can't think about other things that maybe would sound more exciting.
He pointed out that one of WBD's latest big games, Suicide Squad: Kill the Justice League, was a disappointment for the company.
[...]
"Rather than just launching a one-and-done console game, how do we develop a game around, for example, a Hogwarts Legacy or Harry Potter, that is a live-service where people can live and work and build and play in that world in an ongoing basis?" he said.
Well that's the point I was making with my comment. "We don't need different cars" is just the wrong statement. We need to redesign our cities from the ground up to be planned around people, not cars. But that is going to take a good 50 years, assuming a decent amount of effort goes into it. We don't have 50 years. We need better cars in the meantime, not just to ignore the problem they are until we reach the year-2100 utopia where everyone can travel in bicycles and hoverboards.
Because it's not autonomous, nor "full self driving". It's a glorified adaptive cruise control. I don't think it's even in the L3 category... (I'm not the biggest fan of the autonomy "levels" classification but it's an ok reference for this).
I have a surface pro x. I can't install Google drive on windows. I can't install Linux. Affinity apps don't get graphics acceleration because of some missing directX support. Neither does Blender, or Fusion360. Darktable and Rawtherapee only work under emulation. How is this a $1000+ laptop? All those things work flawlessly on an underspecced base MacBook air with 8GB of RAM (up until you need to use all the ram to keep five chrome tabs open anyway).
I know there's some hyperbole here, but my point still stands: the author is right when they said that Microsoft hasn't given up... Because it feels they're not even trying. Apple said EVERYBODY MAKE ARM APPS NOW, and compatibility problems lasted a year. Not ten years.