In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
Jordan117 @ Jordan117 @lemmy.world Posts 10Comments 224Joined 2 yr. ago
Jordan117 @ Jordan117 @lemmy.world
Posts
10
Comments
224
Joined
2 yr. ago
I can't imagine how soul-destroying it must be to put so much time and effort into a big-budget game like this only for it to flop so utterly. Even notoriously bad games sell at least a few thousand copies; being ignored is even worse. I'd say "at least it's not an indie game," but then most indie developers would expect their games to have minimal uptake these days.