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Posts
5
Comments
624
Joined
2 yr. ago

  • I would prefer if my software did not attempt to "speak to me" at all. :P Display your information, robot! Don't try to act like a person.

    But I've been grinding this axe since Windows Updates started taking that familiar tone.

  • Reminder that Asimov devised the 3 laws then devoted multiple novels to showing how easily they could be circumvented.

  • I don't tend to see that stuff, but I wouldn't be surprised.

  • I wanna cave this guy's face in. Not because of the milk, sushi, okay sign or lack of eye contact. He just seems like an arsehole and has a super punchable face.

  • Interesting word choice. China wants to "dominate", the US wants to "lead".

  • Why is it so shocking? Has the US car industry meaningfully evolved in the past several decades, pre-Musk Tesla aside? :P

  • It was an American company doing a teardown of the vehicle that said it was well built.

  • This is true, but compared to the prevailing alternative I'll take it. Unless there's a viable FOSS alternative for whatever software we're talking about at the time, of course. :P

  • The article says it works by messaging systemd to run the process as the given user, rather than being a SUID binary. So it wouldn't work without systemd.

  • The legitimate reason is for crossplay. Sony said in the announcement it was for player "protection", so they could ban people. Plus there is no doubt some data tracking going on.

  • Right? :P

  • "Buying American" would be exporting money for me, and there's no domestic car manufacturing anymore. So I'm sending money overseas no matter what I buy, and it's probably all made in China anyway… :P

  • Supposedly it falls back to usermode anticheat on linux. That's what I heard but there wasn't a source, so could be BS.

  • This is a fair point. I have seen violent reactions to casual statements, but I have not seen hyperbolic calls for hard modes nearly as much as for easy modes, it`s true.

  • I don't think it's fair to point at Mario's challenging bonus levels as examples of adding to the experience by adding challenge, because they are part of the original experience. They are part of the developer's intended product.

  • It's only controversial if you want the game to have easier options. ;)

  • I kinda agree with you, tbh. Tho I'd apply that logic to more than just difficulty.

    That said tho, I'd also be okay with the devs putting the most work into normal mode but also tossing in barely tested, unbalanced easy and hard modes with a "this is not the intended experience, use at your own peril" warning. I know no AAA dev would do that but I'd honestly be okay with it.

  • Agree on the bullet sponge thing, god I hate that. Helldivers 2 does it best, IMO. Not deadlier or more resilient enemies, just more of them and deadlier types.