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2 yr. ago

  • The conversation around the two really wears me out. IMO, there's no need to be so restrictive. We can call them traditional roguelikes, platform roguelikes, whatever, and I think that's fine. If anything, I think we should have better terminology to differentiate games where the runs are isolated and those where there is meta progression. I don't think roguelite a good name for the latter.

  • It's rare for crap like this to hit a game I'm currently playing, but here we are. It is astounding to me that this company managed to absolutely bomb its reputation so quickly after building it back up over the last 10 or so years. I'm not even sure what any of this is supposed to accomplish, as people are reporting that mods still work if you have an OS that can even start the game.

  • I wonder how it'll stack up next to Grim Dawn and if it'll get spruced up for Steam Deck.

  • Steam's verification badges are a good starting point for a game's playability. For more information, or to confirm if a game can actually be played when Steam says otherwise, give ProtonDB a look.

    Valve has done well at making the Steam Deck a 'play things out of the box' experience but there may be occasions where you'll need to do a bit of tinkering. If that happens there's thankfully a lot of good community resources out there to help you work through it.

  • Unless you don't care about audio delay, you'll ideally use a pair that has a low latency mode. I personally can't use any otherwise, and even then the delay is too much for a game such as Hifi Rush.

  • I just started undervolting the other day. Currently -30 across the board on my OLED with no negative results so far (even though I'm playing Baldur's Gate right now). I haven't yet tried to get more aggressive with it.

    I think the general consensus is that it's possible to get up to a roughly 3-4% improvement in performance depending on how low you can get it. I think the battery benefit is in that same percentage ballpark, too, but I'm less sure on that one.

  • I like the Jsaux Modcase for the extra grippiness, the protection is more of a bonus. You're probably going to see damage to sticks and screen from a drop before the areas that one of these cases would cover.

  • Generally agree here. Makes me feel not so crazy having seen almost everyone gush about it but I'm also not sure how to fully articulate my issues with it. To me, I think the biggest thing is that it feels like the game knows the diving mechanics don't have that much going for them and so is constantly throwing distractions at me. Stardew Valley works because your quest goals are things you probably wanna do anyways to develop your farm. Meanwhile, I feel like stopping to fish in Diver Dave actively detracts from my ability to complete the constant stream of quests.

  • Trying to keep it tame this time as Monster Hunter Rise has me plenty busy. Got Forza Horizon 4 and may come back for an Aeon's End expansion later.

  • To reiterate what others have said, this has reached a point of needing professional help. Violence will not put a stop to violence, it will only make him more fearful and escelate the issue. There are so many factors that could go into this that people online can't account for.

    That being said, I really wish you and your beagle buddy all the best. It's definitely a tough situation to be in.

    EDIT: To try and provide something practical in the meantime, it may be good to remove his access to these random objects as best you can. If he's grabbing at anything and everything then naturally you can't completely prevent, but if you can block access to tables and counters and keep other areas cleared off that could stave off the symptoms somewhat until you can get help treating the main cause. Especially if he's chewing them up, we don't want him to get hurt that way.

  • No wrong choice here. Hardware improvements in all arease but (mostly) performance, or a bunch of games.

    I'd pick the OLED myself but my game library is also plenty big.

  • Monster Hunter Rise. Just got into Sunbreak a few days ago. This is the first one I've really been branching out on weapons since I started in 3U. Gunlance and hammer are proving to be super fun, on top of my original love: SNS.

  • Step 2, part 1: Release OLED.
    Step 2, part 2: Release roadmap.

  • Don't blame you. I'm thinking that I will but that's only because a buddy of mine has already offered to buy my current one. I wouldn't consider it without selling the old.

  • Humble Choice isn't unknown, or at least hasn't been for a long time. I'm subscribed but they also give the option to skip as many months as you want, which I unfortunately take advantage of like 75% of the time.

  • Hoping the design for this one is a bit. . . tighter? As much as I liked the original, runs usually turned into hopping around trying to not get hit while you hope for enough space to actually use your abilities; or if you had busted items you just about instakill everything. I never found much of an in-between and felt that the sequel handled playing from behind situations much better.

  • Until they drop the price and improve the game I'll just be plugging away at Grim Dawn.

  • It originally was a dlc. They decided the scope surpassed that, though, and they also felt constrained by the class and upgrade system of the base game.

  • To be fair, the Deck is underpriced for its power level. I unfortunately can't find the quote but if memory serves they were planning to achieve a 30fps target on the device for a few years, which obviously hasn't quite panned out. Given that this year has been notorious for badly optimized games, I would personally attribute the problems the device is having to that, rather than the Deck itself being too weak to keep up.