Linux suggestion
Grangle1 @ Grangle1 @lemm.ee Posts 0Comments 433Joined 2 yr. ago
That's a thing with Neon. It's the "testing ground" for new KDE releases so they won't guarantee stability. It literally is just Ubuntu LTS with a KDE repo thrown on top, and the Neon devs themselves only maintain that repo, with just a short delay after the new Ubuntu LTS release comes out. In Neon, the users are the quality control for KDE releases. I was using it for a little over a year until the rebase to Ubintu 24.04 broke my install. I went to Nobara, a gaming focused distro based on Fedora that uses a custom version of KDE as the default. I just upgraded to the newest version not realizing it wasn't official yet, and it must have been the smoothest major version upgrade I've ever had in a non-rolling distro. It's maintained by GloriousEggroll, who also builds/maintains the customized GE versions of Proton on Steam. I'm finding it's not just a good gaming distro but a solid and stable distro overall. GloriousEggroll puts a lot of work into ensuring that on top of the Proton work he does. If you don't want the gaming performance customizations he makes, try Fedora KDE spin, it's likely to be pretty similar and I rarely ever hear someone have a problem with Fedora.
On your other question, next time you reinstall you can create a separate Home partition on your drive that should allow you to do what you're looking for. So you have your boot and swap partitions and the one you install your distro to, and then your home partition, so you just install the new distro over the old distro and it should leave your home partition alone.
Just as there are many reasons not to support Microsoft, Sony, Activision Blizzard, Bethesda, Ubisoft, and so on. None of them is off the hook and they've all been under the microscope as well. I wasn't saying that Nintendo doesn't do crappy things, but that most game companies do crappy things and they tend to get heat for the crappy things they do almost on a rotation based on what gamers are focusing on.
Yep, it's a byproduct of the "bit wars" in the gaming culture of the '80s and '90s where each successive console generation had much more of a visual grqphical upgrade without sacrificing too much in other technical aspects like framerate/performance. Nowadays if you want that kind of upgrade you're better off making a big investment in a beefy gaming rig because consoles have a realistic price point to consider, and even then we're getting to a point of diminishing returns when it comes to the real noticeable graphical differences. Even back in the '80s/'90s the most powerful consoles of the time (such as the Neo Geo) were prohibitively expensive for most people. Either way, the most lauded games of the past few years have been the ones that put the biggest focus on aspects like engaging gameplay and/or immersive story and setting. One of the strongest candidates for this year's Game of the Year could probably run on a potato and was basically poker with some interesting twists: essentially the opposite of a big studio AAA game. Baldur's Gate 3 showed studios that gamers are looking for an actual complete game for their $60, and indie hits such as the aforementioned Balatro are showing then that you can make games look and play great without all the super realistic graphics or immense budget if you have that solid gameplay, story/setting and art style. Call of Duty Black Ops 48393 with the only real "innovation" being more realistic sun glare on your rifle is just asking for failure.
It's just Nintendo's turn to be in the spotlight for being crappy. Most game companies, especially if they're big enough are crappy in different ways from each other.
Personal human contact is still an important thing to have for one's mental health and wellbeing at any age, and that includes the elderly and the young interacting with each other You'd think that was an important societal lesson the isolated Covid years should have taught us. Do you not think that making robots do all the work of caring for the elderly at least gives off vibes of the young just tossing out the old? A robot can never provide the personal touch of care that a human can. When I get old the last thing I would want would be just to be sent to some "home" with my only contact being with machines and computers.
It's a good thing they saw firsthand the beginnings of understanding that when players are given an open 3D expanse to explore, even with a set goal in mind, the fun is as much about the exploration on the journey to get to that goal as it is about completing the goal itself.
I also wonder, from watching those kids play and try to break the boundaries of the game, what he would think of all the grown adult speedrunners and YouTubers who do all that as a hobby now, lol.
Odd to say Veilguard was a success when from what I can tell, one of the few things uniting the very fractured and divided gaming community this year was that the writing in Veilguard was horrible. And you know that's true when the various members of that community can give their own varied reasons why the writing was horrible and they would all be valid.
This is the most effective for my cat, but just be sure they don't eat the treat around the pill and then spit the pill out.
Bingo. This gives no indication of what they discussed or what said CEOs actually think of him. Basically just routine politics to ensure they don't get on his bad side regardless.
The only time I was really caught off guard by a game like that was Darksiders II. I went into the final area expecting a gauntlet of challenges, beat the first big boss enemy in there... And final cutscene and credits. That guy was the final boss. Made me literally put down the controller and say "That was it?" I've always known long games were going to be long going in to them.
To piggy back on this, here's some more specific examples (as far as I'm aware listed games have both Genesis and SNES versions unless otherwise noted; note that versions may differ in gameplay and/or quality):
- TMNT Turtles in Time (SNES)
- TMNT Hyperstone Heist (Genesis, IIRC same game different name)
- Captain America and the Avengers
- Spider-Man Maximum Carnage
- Batman Returns
- Adventures of Batman and Robin
- Spider-Man/X-Men Arcade's Revenge
- X-Men 1 and 2 (Genesis only; for X-Men 1 you may need to work around resetting the console at one point in the game)
- there's a Justice League fighting game, IIRC I think it's called Justice League Task Force
- X-Men Mutant Apocalypse (SNES only)
How have I not heard of Freedom Force? That's a pickup for me ASAP. Thanks! 👍
Combination of software availability and the perception that Linux is only for developers/servers and you have to be a computer genius to use it. Even if you can convince someone that just running Linux isn't rocket science, there's still commonly used software like the Adobe suite and MS Office that just don't have feature-parity level alternatives, even if those alternatives are almost there. I can do most of the stuff I used to do at work on LibreOffice compared to MS Office, but not everything. And while compatibility with the MS Office file types has really improved leaps and bounds over time, there's still some noticeable issues when opening those documents with one program after making changes with the other. People mention Photoshop a lot as a deal-breaker, but especially with GIMP 3.0 coming, GIMP will be a lot closer to Photoshop than most Linux PDF editors are to Acrobat. The only one I can find that has even close to Acrobat's features is Master PDF Editor, a piece of paid software (if you want all those features without an annoying watermark) that I don't think the free version of is in many repos. People say to use LibreOffice Draw, but that's drawing software meant for entirely different file types and is really not good for any PDF with any type of formatting in it because Draw isn't designed to handle it. I don't need those features on my own home PC, so I've been running Linux on my personal machines since 2009, but for those who do need those things, it might be a hard sell.
Sounds a lot like Hypnospace Outlaw, which came out a few years ago and had you exploring a fictional Internet from the mid/late-90s era on an OS designed to mimic Windows 95/98 (with an upgrade to an XP-like desktop later in the game). You were basically a mod/censor who went around and busted people for copyright infringement and stuff. Also a real nostalgia trip if you miss that kind of aesthetic.
I'm half a year from 40 myself, and I'm quite concerned. We were fortunate enough that social media never really took off in popularity until we were adults. We're basically the last ones who can claim that. Sure, our parents wrung their hands and got upset about too much garbage TV and video games, but there is something legitimately different and more alarming here. Even when social media was first coming onto the scene, the technology was different and any algorithms that existed weren't nearly as fine-tuned as they are now. You basically just got a feed of whatever the people you included as your friends were up to or wanted to share, and efforts to profile you or curate that content in order to keep you glued to their site were not nearly as sophisticated. Smartphones were a brand new tech, so most people still had a "dumb" cell phone that could just present a super stripped-down mobile version of a website, and most apps for them came directly from the manufacturer or service provider. All of that technology has exploded in the last 10-15 years, faster than even the rapid rise of the Internet itself in the '90s. All the goofy Flash games and stuff back then, or skibidi toilet today, aren't really the problem, I will agree on that (even if I think the stupidity of that stuff has only continued to go downhill). The danger is in that rapidly increasing sophistication of the algorithms and other psychological patterns that social media companies, advertisers and other big tech moguls have been using to ensure we never put our smartphones down, and all the data we give them just makes those algorithms stronger by the day. TV broadcasters and game developers could utilize some techniques to keep you watching or playing, but they could never fine-tune an experience tailor made for the individual user like these tech and social media companies can. The stupid nature of so much of the stuff that's out there is certainly not helping, but that's also a matter of "garbage in, garbage out". But the user would never know exactly how garbage the content they're consuming is if they never break out of the bubble these companies contain them in.
I've used GNOME in the past but currently use KDE Plasma. Both are good, but as for recommendations most Linux people I know of say for new users that if you're coming from Windows start with Plasma and if you're coming from Mac OS start with GNOME since those are the closer desktops to what you used before and will make things a bit easier. Depending on the distro you choose you may also have access to other desktops like Cinnamon, which I haven't used but have heard is even easier than Plasma for new users coming from Windows. It's not ready for daily use yet, but the upcoming Cosmic desktop may also be quite good for that.
I never owned a 32X, and I've only tried one or two games in its library through emulation. From what I've tried and seen, at least what was released for it barely qualifies as anything one would call "32 bit" by looking at it, it just pushes the Genesis slightly beyond the graphical capabilities of the SNES. It only existed in the first place because Sega of America and Sega of Japan never communicated properly so SoA had no idea SoJ was working on the Saturn, so SoA made the 32X to prolong the Genesis' life span until a proper 32-bit console could be developed, and THEN they found out about the Saturn, but STILL tried to push it as Sega's 32-bit solution, which was rejected soundly by SoJ in favor of the Saturn, and SoJ only approved the 32X for those stopgap purposes while they readied the Saturn for Western release. SoJ weren't right about what would appeal to the Western market very often, but they did at least get that right. The Saturn didn't sell well in the Western market, but it easily trounced the 32X in every way (and actually showed what 32-bit hardware could do without being shackled to an aging 16-bit console as an add-on). The 32X pulled Virtual Boy numbers and had about as long a lifespan and only a slightly larger library. Really an apt comparison: two consoles that failed spectacularly to deliver on their graphical promises, were rejected by the market, and became the biggest hardware flops in each company's history for good reason.
IIRC both are made by the same dev.
I just clearly remember this making the rounds on Linux YouTube earlier this year with every one of them who looked at it telling people to not let it touch anything resembling your machine.
You have a narrow taste in games and that's perfectly OK, nothing to be ashamed of at all. Enjoy what you like. You have no obligation whatsoever to play the newest, most popular thing just to keep up with the gaming Joneses. The list of popular games I haven't tried myself is MUCH longer than the list of them I have played, either because they don't appeal to me or I just don't have the spare time or money, and I am 100% fine with that. I buy the games I know I'll put time into and enjoy and don't worry about the rest.
I don't remember if I went with the official or the pure KDE version. Either one should work. You can always try both out in a live USB before installing. The gaming focus refers to some modifications made to some drivers/software for the purpose of improving gaming performance. When you update your software you have to use Nobara's update program in order to ensure that those mods are applied and preserved.