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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GE
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2 yr. ago

  • It is not irrelevant. The simple truth is that designs in figma are absolutely useless unless they are being accessed by non designer. And as a non designer myself I find search and navigation quite lacking. Other aspects, like dev mode, are good, though.

  • It has nothing to do with clang being command line. It consists of many binaries, all of them untrusted. Any time new dynamic lib is loaded Mac stops the process and complains. Then you need to do manual stuff, as you can't automatically trust a binary, for obvious reasons. This happened almost two years ago, maybe clang got apple certificates or some shit to combat the issue. But my point was that every OS update on Mac brings annoying issues for developers.

  • Depends on what you are doing. My company was using clang for c++ compilation and it was a drag to make all this clicks for each .so every is update. And there is no way to automate the process. And those occasional compatibility breaks didn't help either.

  • I agree with your sentiment about users sometimes are disingenuous with their fanboyism. But trying to pretend article is saying rust is terrible for refactoring is not a fair argument either. Some library grade code may require more attention, yes. But in most cases it means you would need to do many changes in other languages too, but you'll discover it in production.

  • For those saying it's like satisfactory. Actually, it draws much inspiration from fortress craft evolved. At least game mechanics wise. But foundry seems to be much more polished, plus they add their own twists to the formula. I wouldn't dismiss it just based on the looks.