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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GA
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1
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239
Joined
2 yr. ago

  • I wouldn't put Cillian Murphy even close to the same level as Keanu, who is universally recognised simply by his first name.

    Vaas is the best FC villain, but then he dies in a quick time even (if I remember right?) before the end and you're stuck with someone poor. Pagan Min was engaging enough and that game had the coolest setting and an amazing hand crossbow. FC5's villains really worked for me, so I prefer those. The perfect FarcFry is, in fact, a combination of elements from these games, modernised. Instead Ubi is homogenising it into Assassin's Cry.

    This is stupid but thanks for working on those games, I love all of them. You didn't work on 6? So you left and the series instantly fell apart? Clearly they should've kept you on!

  • Derealisation, may want to see a therapist if it happens regularly.

    Look at it this way, if the world wasn't real and it was a simulation or something, it wouldn't make any difference. Whether it's a computer architecture or an actual universe or some other unknowable thing, we are less than a grain of sand in an unimaginably immense desert. Nothing means anything and everything is chaos, so the only meaning behind life is the one that means something to you.

  • That's just another symptom of chasing perceived profits. If they were dedicated to releasing good products they'd understand retaining good talent that has experience working together is an important part of it.

    Obviously that's a pipe dream because they're all vultures circling over a games publisher, picking off what they can until they can feast on its corpse, but still.

  • This is a false argument. They ARE profitable when they bother to try and make a good one. It's when they fill it full of mtx and drag every aspect of the game except the enjoyment out for as long as possible to try and convince you to buy shit to make it actually enjoyable after you've already paid full price. They don't get create poor games and then complain they're not profitable enough - bad products aren't profitable because they are bad products.

  • How about if you leave the earth's atmosphere first, come to a stop, then fire him/accelerate directly at the sun? Or I guess just leave him there so he falls into it slowly? I'm not trying to be difficult or anything I'm just interested.