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2 yr. ago

  • The only thing that it indicates is that you're not wasteful.

    But i'm thinking if you cry about it, the meaning is pretty clear.

  • Maybe it's just me but it seems a bit convoluted...

  • Kneeling for religions doesn't make any sens. Religions always has a purpose for it's symbolism and rites, you kneel for a reason. Here it's for the dead.

  • Maybe he was sponsored by rockstar games?

  • I don't know why you would not lisen to a source that checked it directly rather than a third party.

    But sure, it will be much easier to speak objectively on some facts like the one you quoted, bypassing the need for the actual source of information.

    So for speaking ethics for exemple i completely agree.

    For buying the game though (that was my premise), i think it has it's limits. There is some informations that can be more subject to interpretation. Personally, those informations are often very relevant too.

  • Europe had it's borders defined by wars for millennia. So i guess it's only fitting we decided the borders, and that it lead to more war.

  • You also need that usepackage just like python.

  • That's not a good argument, nor true.

    A foetus is the stage after the embryo, when organogenesis is done meaning tissue and organs have formed, right up to the point of delivery.

    This means at delivery, a foetus becomes a baby by coming out, no other changes.

    So i wouldn't really call that difference relevant in a moral debate. The stages of development or number of weeks is, but you can't really distinguish the two without this specification.

    That's why where i live we allow 14 weeks after the first absence of periods for example.

    Edit : I don't know why i got downvoted, i'd love to hear why i'm wrong. Maybe just to be clear, i agree with abortion, just not this argument.

  • There's on big flaw with 4, pricing. I would have loved to play but i just can't spend that much on one game.

    Ironically it's probably the one thing you can hate a game for without playing.

  • What? You don't have to play yourself, just lisen only to those who played and not everyone, and don't share opinion without playing.

    Plain and simple, the difference is you can't trust people not to talk out of their ass or not to distort informations without biases.

    I don't trust myself to have a good opinion if i didn't play, and even if i did i'm still biased. No one should lisen to one individual.

    Best way to know if a game is good is to look at the overall reception. Because if everyone is pointing out a qualitiy or flaw, it must hold some truth.

    Although the best way to see if you will like it is to look at gameplay. (That or you know exactly what you're looking for...)

  • Bills

    Jump
  • The most painful is if the subscription is yearly based...

    After that i found something to prevent that, all subscriptions i pay using PayPal rather than credit card, then i can immediately stop the auto pay if i need to.

  • The floor is a lie, it's just upside down ceilings, always were.

  • I'm not a song writer but it seems to me a lots of songs can share some similar chord progression without being in any way the same. It can be more or less obvious.

    I feel like, as we're immersed into music, when creating music what we hear in our head can and will be influenced. It probably should be too.

    Because even so, you have more than one influence, you don't put them like anyone else and that's where you start putting something that's you, into it.

    But to me that also mean what you feel is not only normal for a song writer, but also to any creative process.

    I myself got quite obsessed at some point with this question of what is "original", what is creation.

    It's pretty philosophical though, on a more practical point of view the best solution is to be learn to recognize your influences in general, and start to build your own style from them. Then you'll know even if one melody resembled another it's still your song. That takes a good level of expertise to define yourself though, and is never really fixed, wich will mean the question can come back often.

  • Limits

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  • We do everything for a reason, being a nice person just depends on yours. But i don't think having a selfish reason for a good deed makes it any less good. For instance i'm nice because it feels good to me.

  • Interesting, i think my question popped up because i never really felt the effect of my environment on my circadian cycle.

    So i wasn't to much aware that people feel tired or the need to wake up at specific times of the day. I'm someone that can adapt like you said.

    For me the only thing that i felt had an impact was if a specific hour is a habit. Then you feel way better sticking to it.

    (That and of course the amount of sleep)

  • Question, is anyone really a night owl or morning person, or is it just that we builded habits that our body fully integrated?

  • Plenty of games has that problem without IA. And i'm guessing we aren't gonna restrict ourselves to hardware, the majority of games already doesn't care to take a lot of space and graphic processing.

    That said NPCs in a game doing various actions using the simplest language model has been done quite some time ago. But it wasn't actually used more than as a novelty. Maybe later idk.

    For dialogue i agree that it takes to much time to respond, at least for now. But i think it doesn't really has to be done in real time, it can just be created beforehand.

    And that's true in general, we probably are restricted to use it in the creation process now.

    What's probably the most useful would be on asset generation, since that's one of the most time consuming part in game dev.

    I'd guess especially for all the random generated games that would be amazing too at some point.

    Recently for example we've seen ai be able to create very good looking videos. And the technics they use for image consistency includes thinking about the object as 3d ones.

    For now though it's mostly used for interpolation, creating images between two existing ones to get more fps and fluid movement, pretty effective.

    Another one i've also seen it used is for lighting, the process being pretty calculation heavy it can really help. That's mostly useful for the prebaked light that's created once and then stored. But i think it will be very useful for dynamic lighting one day, i feel it's not that far either.

  • Leaked

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  • Ironically that's exactly how humans would react to discovering some less advanced aliens if you ask me.

  • Voicemeeter did that too.

    But honestly i don't really see what's wrong. There's a base donation for the price of the software but it just give the option to support the dev if you want...

    I mean most things that rely on donation like that are just cheap indie software (I think voicemeeter was $5)

    I'd take that over the awful and greedy subscriptions that cost an arm like adobe or Microsoft.

  • Yeah, the net is really a good way to learn about IT and most things related, the amount of good sources makes it really easy to just self-teach.

    I often found it easier than to rely on finding a good teacher. Some lectures or materials from prestigious schools are even online.

    Your right the future seems to hold some golden technology still. I'm really waiting to see how AI will be implemented in games for example.