Slay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' games
Frostcoins @ Frostcoins @lemmy.ml Posts 0Comments 3Joined 2 yr. ago
Frostcoins @ Frostcoins @lemmy.ml
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They switched their game engine from Unity to GoDot, I'd say that's quite a risk...