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Posts
3
Comments
638
Joined
1 yr. ago

  • Indeed, I read the article. That's literally what I was moaning about!

    I was expecting a bit more. Some before and after screenshots, for example, some specifics about what these "several issues" that were fixed were would be nice too.

  • Ye gods, America, you had four years and an open-and-shut case and it wasn't enough to get rid of the orange ghoul.

  • Wow, that may be the most apt description I've heard for Joomla in a while. Well, my memory of what Joomla was like nearly twenty years ago.

  • Same. I want to play it but until it's available in some sort of convenient package at a price point I can justify, I'll play something else.

  • Ooh, hardware encoding? Now we're talking!

  • You'd hate my IDE at work. It's bright pink.

  • That'll certainly make it easier to pay the CEO.

  • The approach they took with the framing device really confused me. I very much enjoyed the Desmond arc, until it ended abruptly, never delivering on what it promised.

    The following games seemed to be a scattered mess that I found difficult to follow.

    I very much enjoyed being able to exit the Animus at any time, have a wander around, talk to friendly characters, and take a breather. I found the Animus concept worked well for me as a way to suspend disbelief. Why can't I go over there? Because the person I'm playing as never did! Oh, I died? Well that didn't happen, so let's rewind that and get back into synch.

    There's some good stuff there, but it's such a fragmented mess that it feels hard to retain and contextualise.

    Why can't we have some present day sections that advance the overall plot? Feel free to write the protagonists being defeated, or having to flee, or whatever if it's needed to keep the saga going. Let them win sometimes and lose others.

    In general the framing device makes me like the series a lot more than I otherwise might. It allows for all sorts of fun things (such as the reason for things like the cyclops to exist).

  • Luckily the feck attribute is too obscure to be in the line of fire.

  • Unless they're suddenly shoving a UHD drive in there, I'm not interested.

    It seems a weird oversight - gamers that care about 4K surely also care about films in 4K? The notion of it being an external add-on is laughable.

    Then again, this whole thing is a solution looking for a problem.

  • I used the touch pad as a trackpad mouse which worked very well for me. I also had various hotkeys mapped to the other touchpad and the rear buttons as modifiers (control and shift, if memory serves). I think I submitted my config but as my deck is in for repairs I can't check right now (it'll have my username attached).

  • Oops, forgot to reply to you!

    With the custom input mapping I used (available on Steam) it played really well. Probably not as well as a keyboard and mouse but I was able to complete all the campaigns on hard without issue, if memory serves.

    Multiplayer has never been my thing with RTS games so I can't comment on that.

  • Sure, sure, but I was making a snarky comment about the "strategists". I wouldn't really call "state the bloody obvious" to be particularly insightful analysis!

  • I'm not in the US, but it was their playbook last time around and has been consistent with everything they've been doing for years. There's been no significant consequences for their behaviour, why would they not take the same tack?

  • Are these strategists paid much? A toddler could have told you that.

  • In general I've found Lemmy to be closer to the feel of old forums in interactions. Arguments and petty squabbles are still entirely possible, but it doesn't feel like every interaction is about to become one. It's what pushed me to stop using Reddit - everything seems to end up as a fight for the slightest reason. Whilst I'm plenty abrasive as a person, it felt like Reddit got worse over the last 5 - 10 years.

    They might have a bigger userbase now than when I joined but it's not ended up being worth it, I feel.

  • Hearty agreement here. I fired up Red Alert 3, hated the art style (and the co-commanders playing the game for me!) and bailed on the whole affair. Meanwhile I recently played through Red Alert 2 again on my Steam Deck and absolutely adored it.