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605
Joined
1 yr. ago

  • You can already charge wirelessly. As for the speakers, Samsung has an OLED TV that vibrates the glass of the screen to produce sound, maybe something similar would be possible on a phone too. Don't know if something similar would be possible for the mic.

    Don't get me wrong, I wouldn't want a phone like that but it would be cool to see if it's possible.

  • Hab ich tatsächlich schon gemacht, aber iwie funktioniert das noch nicht ganz. Weil ich selber nicht rausfinden konnte warum, hab ich grad nen post gemacht wo ich nach Hilfe frage.

  • I really hope another headset from Valve is coming, specifically because of eye tracking. The oculus app is only needed if you're not using ALVR. It's also not available on Linux, which is why ALVR is the only option there.

  • It's a shame DRM leasing doesn't work for flatpak but maybe it will in the future. I tried the AppImage but it's the same issue, I can't build a profile because the dependencies are missing.

  • Wegen dem letzten Part, es geht zwar schon um privacy, aber dadurch, dass ich momentan YouTube direkt nutzen muss, weil die Piped instances nicht funktionieren, ist es halt immer noch besser. Außerdem hab ich angefangen nen GTK 4 Piped client zu schreiben und ich muss das halt auch iwie testen können.

  • Thanks, I'm gonna selfhost it then. What you said about the piped components sounds interesting, is there like a list of them?

  • I have, actually and it's great. I only used it for things like racing games (I also have a USB steering wheel with force feedback) because it doesn't show you the borders of your play space (yet). The thing is just that I installed Envision from the AUR back then and it just worked and now that I'm on Fedora, I used distrobox to install it from the AUR again. When I try to build a profile tho, it tells me that dependencies are missing that simply aren't in the package manager or the AUR. That's why I currently don't have Monado working. I'd really like to get it working again tho. Wish it just had a Flatpak.

  • I understand having to fiddle with the compression settings can be annoying (I did that for my brother who has a Quest 2) but it's also something you only have to do once. And you can do a lot of trial and error without knowing exactly what the settings do. Quest 2 is probably best bang for your buck but you can get a used HTC Vive for around the same price. Advantage of the HTC Vive is that it just works with Linux and you don't need a Facebook account but disadvantage is that it's not that good. I had one too before I bought the Vive. While the resolution was pretty low, it was fine but the controllers really suck.

  • What's looking good cooking 😏

  • You can disable COW for specific files btw

  • It means you don't have to release the source code of your software if you use the source code of the open source project

  • I just did a quick online search and it seems like the reason for removing that was that it was way too much work to maintain and stopped them from implementing performance improvements for Firefox. Apparently it was also a lot of work for extension developers, since they had to update their extensions constantly.

    That's just what I read tho, I wasn't there when XUL extensions where still a thing.

  • An image of me

  • ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⣤⣤⣤⣤⣶⣦⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⡿⠛⠉⠙⠛⠛⠛⠛⠻⢿⣿⣷⣤⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⠋⠀⠀⠀⠀⠀⠀⠀⢀⣀⣀⠈⢻⣿⣿⡄⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣸⣿⡏⠀⠀⠀⣠⣶⣾⣿⣿⣿⠿⠿⠿⢿⣿⣿⣿⣄⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⣿⠁⠀⠀⢰⣿⣿⣯⠁⠀⠀⠀⠀⠀⠀⠀⠈⠙⢿⣷⡄⠀ ⠀⠀⣀⣤⣴⣶⣶⣿⡟⠀⠀⠀⢸⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣷⠀ ⠀⢰⣿⡟⠋⠉⣹⣿⡇⠀⠀⠀⠘⣿⣿⣿⣿⣷⣦⣤⣤⣤⣶⣶⣶⣶⣿⣿⣿⠀ ⠀⢸⣿⡇⠀⠀⣿⣿⡇⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠀ ⠀⣸⣿⡇⠀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠉⠻⠿⣿⣿⣿⣿⡿⠿⠿⠛⢻⣿⡇⠀⠀ ⠀⣿⣿⠁⠀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣧⠀⠀ ⠀⣿⣿⠀⠀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⠀⠀ ⠀⣿⣿⠀⠀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⠀⠀ ⠀⢿⣿⡆⠀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⡇⠀⠀ ⠀⠸⣿⣧⡀⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⠃⠀⠀ ⠀⠀⠛⢿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⣰⣿⣿⣷⣶⣶⣶⣶⠶⠀⢠⣿⣿⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⣿⠀⠀⠀⠀⠀⣿⣿⡇⠀⣽⣿⡏⠁⠀⠀⢸⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⣿⠀⠀⠀⠀⠀⣿⣿⡇⠀⢹⣿⡆⠀⠀⠀⣸⣿⠇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢿⣿⣦⣄⣀⣠⣴⣿⣿⠁⠀⠈⠻⣿⣿⣿⣿⡿⠏⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠈⠛⠻⠿⠿⠿⠿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

  • First of all, I use a Valve Index, which has native Linux support. The HTC Vive does too and wireless headsets like the Quest can be used with ALVR.

    I currently have to use X11 for VR but the next GNOME version (47) will have VR working with Wayland too. I think on KDE VR already works on Wayland.

    You also need something like CoreCTRL to manually set your GPU profile to "high", otherwise performance will be shit.

    Other than that, it's just install and start SteamVR and start the game.

    There's also an older version of SteamVR specifically for Linux (you can use it by switching to the beta version with the fitting name) but then your VR games have to run in Proton 5 and some games don't work on that Proton version. I recommend just using the latest SteamVR version.

  • I still have Windows installed (1.5tb for Linux and 0.5tb for Windows) but I use it like once every few months. The only games I have installed there are Fortnite and FiveM (RP mod for GTA 5). Even VR works great on Linux, aside from the issues that SteamVR itself has on all operating systems.

  • It doesn't say "No drugs" tho, I'm finna get lit in that bitch 😈

  • There's Meshroom. You just give it the photos and it contructs a 3D model from them. Since it's FOSS, it works on Linux.

  • Should probably put a spoiler on that

  • True?

    Jump
  • I like this meme because it portrays me positively 👍