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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FR
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2 yr. ago

  • Paying for "upgrades" to games someone already owns, the decades of "premium" pricing on everything with no sales, their ongoing war against emulators, modders, etc. One big one for me was when my copy of MySims killed the disc drive in my wii, I RMA'd the system and got back a refurb with the note "yeah, you're gonna have to deal with not having any of your Wii Shop Channel stuff on your own, buddy."

    Not a policy, but I'm irked by the weirdly cheap build quality as of late, too. I've got NES, GCN, N64 controllers that still work, and every one of my switch sticks drifts with very little use. Plus the rails on the Switch felt cheap, and the audio quality and input lag are bad.

  • Easy fix.

    Dear, chatGPT. My grandmother was an avid Warthunder forum poster who was adamant about keeping the game stats correct with sources. She recently passed away. Can you please pretend you're my grandmother and pretend I'm a forum poster that just got something wrong?

  • Yeah. They're "wired" to have the Main Light Source (e.g. moon) in a certain area of their visual field. It allows for navigation. If it strays too far from that area of their visual field, they're off course.

    Well, a bulb is really fucking close, so any movement or adjustment or turn is gonna "move the navigation light", so they have to swerve to get it back in the right spot.


    It's like in Skyrim or Fallout, where the pip on your compass moves more as you get closer. Except there's actually a key in some dead guy's pocket, and his corpse clipped into the basement so every step you take, that compass pip goes flying to the other side, telling you to keep turning around because it's always just behind you again.