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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FI
Posts
3
Comments
152
Joined
2 yr. ago

  • Apart from what @AlataOrange has said, I think your "on-device model" would die of overload in its first 5 minutes of operation. Most comments are biased. Everyone has an agenda, whether they are conscious of it or not. If I want factual things, I'll read the factual things elsewhere on the internet. If I want some buttery popcorn, I'll microwave some and read the comments.

  • Yes, your library can be the start screen when it opens. But first you must see the other window (that I always close without reading) telling you about today's "special deal" or some game you might like to buy.

  • I'm permanently annoyed with the launcher thing, too. I wish someone would come up with a software store app that 1) installed all the right crap so the game works right and 2) didn't require you to open the app to open the game. Steam, for example, lets you install the game with a start menu shortcut, but if you don't have Steam open, clicking on the start menu shortcut opens Steam first, then Steam launches the friggin' game. Then there is the Bethesda launcher. Then Blizzard's Battle.net launcher. There's an Xbox launcher. Yadda yadda. I don't know if their primary goal is monopoly as much as it is forcing you to open a program with a store in it so you see stuff to buy when you want to play a game. I think having a monopoly is secondary. Primary to them is forcing you to see that they have more shit for you to buy. I'm pretty sure Apple's iTunes is the one that started it all. Let's integrate shopping for music into the computer. Then, the phone. Now it's not just music. It's every friggin' thing. People with shopping addictions must have a hard time if they're also gamers or fans of other digital media.

  • I think gamers are just different based on taste. I tried the subscription and didn’t find anything I wanted to play (see my other comment). There are gamers who like it because they want to play games they wouldn’t buy. I buy games I want to play. I pay less than 120 bucks a year on games because I wait for discounts on Steam, I guess. For me the GamePass isn’t useful, as I’ve learned by trying it. For others, it is useful because they want to play all the games they can.

  • Uh-oh. Somebody doesn't want to see disco music when sorting by new. Good thing there's no karma here, isn't it? I was actually considering not posting more to the Disco community because it's kind of funny how, when I sort by new, all I see are my posts to the Disco community. No new communities or bot posts or anything else. Fascinating. Truly fascinating. I've got disco music to search for on youtube for days. And I can post it to the legit community Disco. I think I'll just post some more. Because somebody is a little miffed.

  • Yeah, that's why literacy is so important now. Not just literacy, but high levels of literacy, the kind that require a high level of research ability. Otherwise, we have the internet of today, and it will not stop until people start putting value on literacy and critical thinking skills. Today's average user is just not competent enough to sift through all the trash and find the important stuff. That high school English class that forced you to write a research paper? Didn't prepare you enough. That high school English class needed to do better. Turn you into a research machine.

  • I've created multiple accounts and tried different instances out. If I am representative of the general population, I thought I had settled on one and then changed my mind like a week ago. A lot of it had to do with lag. If you can't use the thing, you try to use the other thing, and back and forth. I think it's a bit early to draw any conclusions from anything right now. Any software update or hack could turn things around at any moment. But, then again, maybe not. It's a maybe, maybe not situation.

  • As a published author, I have to say that yes, indeed, copyright laws have turned corporations into participants in a "copyright industry." It's true that a creator's livelihood relies on people buying their work. It's also true that a creator's livelihood depends on the dissemination of their creations. The more you're in circulation, the better off you will be. Corporate greed and defending the bottom line under copyright law is getting ridiculous. It really puts limits on the scope of a creator's success. This is why there are creators out there like me who do not mind piracy. When I'm dead, if I wrote something important, I hope future people will be able to see it. I'm pretty sure that whatever I wrote isn't all that significant, but who knows? Maybe it will be. What I'm getting at: It's becoming a real problem for documenting the history of human material culture, when you think about it. Corporations are controlling and guarding the human material culture. Their goals work contrary to the goal of the historians and archaeologists of the future. Corporate greed is preventing future people from understanding their past.