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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FA
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2 yr. ago

  • You should try the sign up process, you don't understand it. Explore tab shows you top posts on your instance to follow and no one posts links to masto comments because it doesn't look good.

    The only actually confusing thing is people trying to quote tweet when it isn't possible, and maybe losing followers when there's server defed drama. Thankfully there hasn't been any recently.

  • As I read on masto, we should replace the tires with steel to stop the plastic pollution.

    Of course to protect the road that would also have to be steel. And we'd need to link all the vehicles together to make best use of the limited steel road surface.

    (It's trains)

  • Sorry for downvote, it's not that at all.

    At the moment each carpark on the UK can use any app it likes on mobile to pay, so you end up with every place having its own. Dozens of apps on phones to pay for parking, having to remember which one is right for the one you're in today.

    The proposal is to have a single app and have different car parks sign up to it so it's easier for people to pay.

    I say proposal. It's not a plan is it. Idea? Dream? Fantasy? I dunno how much they can do before they are forced to call an election and get kicked out.

  • Yes and it flows through to the skill system too. 8 points for carrying more crap across yourself and the ship, and 4 more for increasing companion inv. Even more if you include pockets upgrades on suits.

    Are these good skills? Not for the player to choose but to be available in the game. What's the balance here? What's the decision, carry more crap at the expense of doing more damage? Is that good choice to give the player? How do you balance encounter difficulty around that? You can't the player has to choose encounters based on their gimped pack rat skills.

    Every part of the game needs a single big mod overhaul to pick a coherent direction.