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38
Joined
2 yr. ago

  • Yeah, I agree on those examples. They should be able to patent their particular implementation - like maybe it took a lot of R&D to work out how to get server response times fast enough for one-click to work, or to get loading times fast enough to have a mini-game in the loading screen etc.

    But they shouldn't be able to patent the entire concept. That's ridiculous.

  • Yeah, I think with software due to the low barrier to entry etc. it makes sense for it to be further towards the less protections end of the spectrum.

    But still, if you'd paid a load of PhDs to come up with some really clever algorithm (think of like how Shazam had it's music recognition algorithm long, long before modern ML) and then someone could just steal it well, it'd harm innovation and ultimately the tech industry and investment would go elsewhere and those clever PhD grads just wouldn't find employment.

    It's a balance that depends on the properties of each industry, but I don't think that no protections whatsoever is ever a good answer.

  • Has it ever been good at mathematical/logical problems? It seems it's good at text-based problems like imitating a writing style or even writing code, but if you ask it a logic puzzle like "if two cars take 3 hours to reach NYC, how long will 5 cars take?" it often fails completely.

    Humans are capable of both understanding language and logical thought, I'm not sure if the latter will ever be easy for the LLMs to do, and perhaps older Symbolic approaches to AI might perform better in this space.

  • It's not like the artists got most of the revenue from CD sales either. Artists being scammed by record labels was so common it was almost a meme.

    And yeah they agree to revenue-share because it's much better than the alternative of piracy and no money.

    I think many of the people complaining don't remember what is used to be like when you would pay £10 per album.

  • But it's trivial to write a slightly different implementation of something.

    I think one really has to consider what the effect on innovation will be - you don't want too many protections as that will stifle innovation as it prevents people from building upon the prior ideas, but equally you don't want no protection at all as that will discourage innovation as R&D takes money, so if you can't recoup the investment the money simply won't get invested into R&D and the innovation won't happen.

  • They haven't had anything interesting to watch since Squid Game. This Black Mirror season had like one good episode.

    But sales are slumping
    And no one will say why
    Could it be they put out one too many lousy records?!?

  • Meanwhile the Americans drive around their massive trucks, live with constant central AC etc.

  • Not really. Miravet is a famous tourist castle place. You can't get there via public transport from Barcelona or even from Tarragona.

    Same for Besalú.

    Honestly, Germany is the only place I have been where I felt I could get everywhere by train.

  • Right, now ask them what they think about rap music...

  • You can still buy the games outside of Game Pass.

  • I'm surprised The Caves of Steel is so early as it seemed really futuristic compared to most of The Complete Robot, but I read it a long time ago so maybe I'm not remembering correctly.

  • I've only read the original Foundation trilogy, would you recommend the others?

    • CP2077 DLC
    • Starfield
    • AC Mirage
    • Baldur's Gate 3 (although my potato PC won't play it, and it'll probably be awful to play with a controller on console)
  • Wow, the Merchant Princes sounds really interesting. I saw Charles Stross once in Edinburgh when I used to live there. I still haven't read any of his books though.

  • I don't get the controversy over 30fps. Like I played RDR2 at 30fps and didn't even notice it.

    The gameplay itself is far more important and on that front Bethesda has been second to none. There isn't even one single game that comes close to what they have achieved in The Elder Scrolls. Kingdom Come: Deliverance was close but much smaller in scope (which makes sense given the size of the studio).

    I've played every single one of their games since Morrowind and while Fallout 76 was a flop and Fallout 4 was perhaps a bit disappointing, at least without DLC, almost all of their games have been incredible.

    In Todd we trust.