Skip Navigation

Posts
78
Comments
340
Joined
2 yr. ago

  • Still trudging around Daggerfall. I did touch the story briefly but since my character is mostly non-combat oriented I don't even have access to the quests needed to progress anywhere (not that I mind).

    I also started playing original Sims again. I expected to have a lot more problems getting used to the lack of quality of life changes and features present in the later titles but it's not too bad so far. I guess I really did take the "just immerse yourself in the world" approach to heart recently.
    The only slightly annoying things is the fact I couldn't get the widescreen patch to work but whatever, it's not the first game I'll play in 4:3 aspect ratio.

  • These petitions are limited in scope for a reason - this is a small initiative and the goal is to focus on one part of the market which started the whole thing (the initiative, not the software killing issue), as well as to limit the number of big companies that could be affected (the potential opposition).

    Sure, ideally this would expand on all software but you have to start somewhere, especially when you're just a bunch of randos with little knowledge about law and no funds to turn it into a serious lobbying movement - one that could both get the political attention and was able to defend its stance from corporations.

  • I don't think there were much if any attempts to make a petition in the US. If I recall correctly, Ross spoke with a lawyer who told him the chances for a positive outcome are close to null which is why he decided to focus on other markets - mainly: Australia, Brazil, Canada, EU, France and UK.

    The failed petition mentioned was in UK, just like this one, but was canceled due to early elections. EU petition is still going, with a little bit over 6 months left, while Australian and Canadian ones closed last year. There was also a push to contact the local consumer protection agencies in Australia, France and Germany since they seem to have the tools to look into the issue as well.

  • Here is an English live feed about the situation.

    Investigators are already inside the residence and talked with Yoon and his group. They're planning to hold a briefing shortly.

  • Looks can give you a boost/foot in the door but they are only part of the equation. Personality is what makes or brakes your chances and will take you further in the long run. Tons of good looking people are "willing to settle" for less attractive partners they enjoy spending time with rather than going with "someone on their level" who's as engaging as a piece of wet cardboard.

    Be someone people want to interact with and your chances to find a supermodel will increase significantly.

    Also, just because you don't think you're 10/10 doesn't mean others don't find you attractive. Many decent looking people tend to underestimate their attractiveness when, with a little work (proper clothing, basic hygiene and a new haircut), they could start turning heads left and right.

  • That's pretty much my approach as well - finding and figuring out stuff on my own is way more fun.

  • Didn't have a chance to play Kingdom Come yet but what I've seen and heard makes me optimistic about doing so. The second game is apparently twice as large so here's hoping your wish comes true on the quality of the experience.

  • Lets hope the slowly expanding union movement within the industry reaches more countries in the future (yes, I'm aware this isn't a game dev only problem in Indonesia but hey, change needs to start somwhere).

  • Hmm, considering it already reminded me of the second game (not bad but I did prefer the original, even if it was "worse") I'll probably skip this one. Thanks!

  • They are starting with a "smaller" scale and seem to have a decent enough plan for early access so I hope they'll take the time to make something worthwhile. We can only hope for now.

    I enjoy the feeling that the game is doing it’s own thing when I’m not looking!

    There's that but I also really like the sheer scale of the environments. It's the only game I've played where the world feels like a world thanks to the lack of compression used in other games (in general, not just TES titles). I understand why this isn't a popular approach, especially nowadays, but it's definitely something that makes the place feel more real - even without the detail and visual effects of modern games.

  • Ahh, I see. How is it (in general, as a mascot platformer)?

  • It can be difficult to get into if you approach it like a modern TES title, that's for sure. It lacks a lot of quality of life features or unique content compared to the sequels, requiring more imagination and active engagement to make your own fun. That said, if you can overcome these issues it can be a pretty immersive experience. Also, while it's not as popular as Skyrim, there are a few quest mods available to make things more interesting when you feel the repetition starts kicking in.

    I don't expect to finish the main story nor do I plan to play it every single day for months. It'll most likely become a game I come back to every few months, when I want to jump back into the medieval life of my current character and play until I get bored again.

  • Kao the Kangaroo

    Which one, original or the reboot?

  • Thank's for that! I didn't know about the project during the Kickstarter phase and at this point I might as well wait and see how the early access turns out (my PC is already on its last legs and it's made with UE5 which has its issues).

    I don't really have any expectations towards TES6 to be honest - not because it will be bad (I'm sure there will be plenty of people happy with the game) but simply because each sequel moves further away from what I find interesting (less of a "living world" and more of a "theme-park"). Best I can do for now is to play Daggerfall and work on my own small project which will hopefully fulfill some of my needs.

  • Started playing Daggerfall again. It's a fresh start, my second... I wanted to call it attempt but I don't think that's the right word considering I never intended to finish the game - I treat it more as a world to live in rather than something to complete.

    I like it even more this time as I started to lean even more into "just immerse yourself and act as part of this world" approach since my first playthrough. Playing it again also made me really wish there was a modernized version of this concept - here's hoping The Wayward Realms turns out decent... or just releases in general.

  • It might be related to the recently announced move to make Ubisoft Connect completely optional for Steam games.
    I'm just speculating since they only mentioned it in regards to The Rogue Prince of Persia (bottom of the page) but they might roll out it to everything else as well? Maybe? Possibly.

  • Nice to finally have a date. I played the demo a good few months ago and it was pretty great, can't wait for the full release.

  • ( ゚Д゚)But no one said we can't cheat!

  • Here are a few that stuck in my mind throughout the years: