Edited the original post but might aswell comment it. I switched to GNOME (Wayland) and the FPS issue seems to be gone there. I ran the game with only the command line arguments "gamemoderun %command%" in steam and it seems to work properly. Very odd issue.
I removed all of my other arguments and tried to start with "gamescope -W 2560 -H 1440 -f %command%", when I start the game the "Processing Vulkan Shaders" steam pop-up shows up, and when I click "Skip" (as I always do) it just disappears, no error or anything, the "Play" button on steam just goes back to green.
Monitor and game both running with 240hz set as refresh rate, game is also set to max fps at 360 but also have display refresh rate set to 240hz (yes, there were separate options for this)
I attempted to run the game using gamescope but I'm not very familiar with using it, I was unable to add gamescope to the steam command arguments and also running the game executable with the command through the terminal. I'm not sure what the error is or if I'm just not using gamescope correctly.
RAM configs and weird BIOS settings from Dell is my bet. I never managed to solve it so I am unsure. I have tried several Ubuntu and Debian flavors and have had the same issues. Gonna run some Fedora-based distro and take more care of RAM configs on my next one I think.
Windows Recall does NOT require NPU hardware to run. Currently Recall has been tested on Windows 11 with only a CPU and it seems to be fully operational. Of course performance is not as good as with an NPU. I believe Microsoft will try to push AI to local computing by only enabling on computers with NPUs to begin with. In the future it will most likely be able to be enabled on PCs which does not have an NPU but with a warning of bad performance in front of it.
Hibernate never works. On every work laptop and distro I've used I've always found the laptop spinning and overheating in my bag when I get home. Eventually I just made sure to turn it off completely when I quit work.
This goes hard