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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)EH
EnsignRedshirt [he/him] @ EnsignRedshirt @hexbear.net
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5 yr. ago

  • The existence of time travel and the idea of a Temporal Cold War suggests that any given future is just one of many possible futures. The events in Discovery are canon, insofar as they did happen, but whether future Star Trek properties will take the Discovery future as a given is a more open question. Discovery was written very deliberately to avoid being constrained by canon, but that also means that the events are narratively very removed from the rest of the franchise.

    My guess is that whoever ends up in charge of making the next chapter of Star Trek will want to establish their own timeline going forward for the same reason that the Discovery creators did, and they’ll largely ignore the easily-ignorable Discovery events, at least as relates to the far future. The alternative is either to set the next series in an even more distant future, which comes with its own issues, or setting it before the 31st century and having to write around a whole bunch of barely-established future canon that only applies to Discovery. I could be wrong, but it seems like the path of least resistance.

  • The actor of captain Picard

    Do you honestly not recognize Sir Patrick Stewart? No shade, it’s just wild to think there would be people who don’t recognize him at all, given the length and breadth of his career.

    In answer to your question, I can’t speak for Patric Stewart, but my guess is that he chose to play the scene that way because it’s likely that very few people in the Federation smoke, and that’s probably doubly true for people who spend most of their time on a spaceship. My guess would be that Stewart was trying to indicate to the audience that smoking would be somewhat of an anachronism in the 23rd century.

  • That’s the point. The US has effectively unlimited money, or let’s say unlimited liquidity, so their ability to repay is purely based on political issues. That they can’t get their shit together enough politically to avoid their own borrowing costs going up is extremely funny and embarrassing.

  • Despite its AA+ credit rating

    People do not make fun of the US for having their credit rating downgraded nearly enough. Imagine being the wealthiest country in history with control over the most ubiquitous reserve currency on the planet and the credit rating agencies are like “it’s not that we don’t trust you, but we have standards to maintain.”

  • Look into design thinking and in particular ideation. There are lots of formal processes, exercises, activities, etc. that are used by individuals and teams in all sorts of contexts specifically for coming up with ideas. The process is usually one of throwing a bunch of things on the table, sorting through them, getting rid of most of them, elaborating on the ones that seem interesting, then following one to completion, or at least to some sort of first draft/prototype/mockup. You then decide whether or not you want to work on the draft further, or decide that it's a dead end and start from scratch. The thing with "ideas" is that all of them are terrible and only serve to help guide us towards doing something interesting. Creating things is an intensely iterative process, and what you start with is unlikely to look much like what you end up with after a number of iterations.

    Ideas are also all derivative. There are no new ideas, just riffs on existing ones. Even most interesting and innovative works have been influenced by past works, or works from different disciplines, or inspired by nature. If you're looking to make a short comic, start by figuring out what works and artists and styles you like. Try recreating parts of them, or emulating them, or combining elements of them, and see if the results speak to you. That's one of the few actually useful applications of LLM AI. You can quickly test concepts, maintain some elements and discard others, do mashups, etc. When something grabs you, try to figure out what it is that resonates about it, then try to recreate it with your own spin.

    Ultimately, ideas are just prompts for doing work, and having a good idea (to the extent that such a thing even exists) is far less important than being willing to test a number of ideas to find out what will motivate you to spend real time and effort on creating something.