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12
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433
Joined
2 yr. ago

  • If you used Gnome over X11 then you're fine, Wayland needed patches

    No Man's Sky VR in general feels unstable. On Windows it always crashed roughly 20 seconds after loading in. On Linux I have lots of UI corruption

  • I run foobar2000 to transcode music, apply ReplayGain and edit tags. Except I do all of that on Linux through Wine, I have no clue why someone needs Windows for foobar

  • Epic with a lower cut has the same game prices. Additionally Valve lowered their cut ahead of a launch of Epic Games Store

  • I think you're talking about CPU governors (conservative, ondemand, powersave etc.)

  • Changing schedulers on-the-fly, depending on what you need to do on your machine.

  • On KDE you can force VRR for non-fullscreen apps by setting Adaptive Sync to “Always” in Display settings

  • Rule

    Jump
  • I am not alone in this body, this body holding me

  • Used to tip my toes in Linux world circa 2011 as a kid. I found Ubuntu easier to set up than Windows, but the software catalogue was lacking (games, Adobe software).

    Came back to it in 2021 when I read about Valve’s commitment to Wine/Proton and DXVK. Tried out Ubuntu once again but I found it unreliable - random lockups, UI bugs (AMD GPU). Whenever I had an issue my answers were featured on Arch wiki, so I thought “why not Arch then”. That and many memes about femboys/trans girls (haii ^^) using Arch made me try it out and.. I stayed with it. Would occasionally reboot to Windows for games with anti-cheat and VR, but over time I kept using Windows less and less.

    Fast forward to this year, since April my PC is no longer tainted by Microsoft. All of the games I play work on Linux with no quirks to them, KDE Wayland supports screen tearing so I can play competitive games on it, SteamVR works good enough so don’t have to dualboot anymore.

    Kinda glad I learned all of this, as Windows is going downhill with all of the hardware requirements and AI buzzwords

  • Most recent 2.6.2 beta started receiving performance fixes, so you’ll have to wait more

  • Wait patiently for proper SteamVR fixes