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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)EL
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2 yr. ago

  • We're all so bad at communicating and it is the bottleneck in most relationships, workplaces, and in politics.

    We talk past each others when we argue. We're bad at definining the stuff we argue and talk about. We're bad at ignoring the pedantic stuff and focusing on the "spirit" of the argument.

    At the workplace I feel the ability to share information to all the relevant parties without it being noisy has never been solved in big corporations. It is either a free-for-all situation where you're expected to read hundred of emails, answer anyone anytime, go in tons of meeting, OR to work in complete silos where you only talk to a supervisor once in a blue moon.

    In friendships you have people who talk but don't listen and people who listen and don't talk. Oversharers, bullshiters, people who can't get to the point, people who gives 5 minutes of context and disordered information for every little things. Friends who mumble, or who don't finish half their sentences.

    In relationships we let unresolved issues become taboos, and we let petty stuff buildup because we can't addresss it without anyone feeling attacked.

    Communication is important, as you've already been told by a poster or an HR person, but I rarely see people actively try to better themselves in that area, nor the corporations I worked at. You won't have anything durable without it, or anything capable of scaling efficiently.

    I am probably very bad at it too, for the simple reason that virtually all the people I know are ever good at best at a few aspects of it. I am self-conscious about communicating properly but I too probably suck at it and I have my blind spots just like everyone else. For this reason, this is the thing I hate about everyone, we can't communicate for shit and we don't even realize it most of the time.

  • I have worked in the gaming industry and let me tell you that in some game studios most of the people involved in making the games are not gamers themselves.

    Lots of programmers and artists don't really care about the final game, they only care about their little part.

    Game designers and UX designers are often clueless and lacking in gaming experience. Some of the mistakes they make could be avoided by asking literaly anyone who play games.

    Investors and publishers often know very little to almost nothing about gameplay and technology and will rely purely on aesthetic and story.

    You have entire games being made top to bottom where not a single employee gave a fuck, from the executives to the programmers. Those games are made by checking a serie of checkboses on a plan and shipped asap.

    This is why you have some indie devs kicking big studio butts with sometime less than 1% the ressources.

    Afaik even in other "similar" industry (e.g filmmaking) you expect the director, producers and distributors to have a decent level of knowledge of the challenges of making a movie. In the video game industry everyone seems a bit clueless, and risk is mitigated by hiring large teams, and by shipping lots of games quickly.

  • I really like ReactiveX for async programming, though having to go through a library is definitely a pain. It also does not make it less awkward to design your public API unless you're okay exposing Rx types. Fair points!

  • It is incredible really, I worked with C# for so long, and I tend to be very critical of the stuff I've used for a long time. For C#, I am struggling to figure how I would improve it, because all the stuff that suck in C# is usually the lesser of two evils.

    Of course if you hate classes, types, managed memory or anything invented in the last 20 years you will hate it, and I've met people like this. That is why you gotta keep learning as a dev, you don't want to be one of those.

  • I love Valve, but I really don't understand why gamers give Steam so much praise. It is a closed platform filled with DRM on which you don't truely own a copy of the game (unlike gog), and on top of that they take a 30% cut of every sales and transactions which is enormous for small studios to pay. Support is poor and the algo/front page distribution of traffic and promotions is a black box.

    Don't get me wrong, Gabe seems like a sensible human, and Steam is successful because it offered such a great service to players. But it's been almost 20years now since Steam, and I have not seen Valve slow down the greed. They don't need the money as this point. They don't need 30% of every game sale on PC. This is just as greedy as the other company people hate.

  • Makes sense that suddenly becoming billionaire with every intention to not remain one by turning into a force of good is arguably one way to be a decent human. In other words, the only good billionaires are those not trying to be, or remain billionaires.

    There is also a point where you have to be smart and patient with how you distribute your money, or else you simply risk some other greedy asshole to pocket it.

  • The irony of going on a "both sides" rant because you were called on your bullshit on an independent senator out of all things. One of the few 2 or 3 senator that isn't part of this tribal cult you're going on about. You really sound like an ignorant stupid person tbh.

  • I mean, losing the Twitter brand recognition is such a bad fucking move that I bet a lot of people are more than happy to indulge him in the name change. He paid billions in for the brand and basically just decided to make a generic website out of it.

  • Yeah, the gop has no principles.

    They just say whatever if this help them enact christian and regressive laws.

    State rights are only mentionned to enact conservative policies, otherwise ignored when comes time to push federal laws.

    Children are out of limit for sex ed, but it is perfectly fine to endoctrinate them with jesus.

    Trans kids should not be allowed the treatment recommended by doctors, but gay kids should be sent to conversion camps mandated by the church.

    I could go on. They just use whatever bullshit argument like "protect the kids" because they can't say the real reasons out loud. They probably think that this is also what liberals do, that this whole debate thing is just a game. Just say whatever makes you "win" the argument, you're on Jesus side anyway and they're not.

  • I worked in the video game industry for over a decade and let me tell you there is nothing more infuriating than arguing with a clueless gamer who thinks everything can be solved in a few minutes with overly naive solutions. Bonus points for trying to "educate" me on my own specialization like "net code". Why do I even bother.

  • About a hundred of his amendments made it in various bill proposal. A bunch of which became laws. You can't really blame him for the broken party system in which he's not even taking part. One man can't single handly fix congress

  • Maybe I am crazy but I always thought it was lazy as fuck to have meetings for absolutely everything. Like, how about you spend some time researching and analyzing a subject on your own before calling a meeting for every little step of the way.

    Now I understand that there must be a balance, but man there was so many of those meetings where nobody has a clue on the subject and it is just pointless talking for over an hour. Another meeting is scheduled with another party as soon as that one meeting is over, and it is just back-to-back meeting with everyone in the company, slowly but surely deriving a solution from everyone opinion. Seems to me like people who do well in those environments are the lazy workers who just want to spend their whole days chatting in meetings.

    Can we, at some point, derive a solution based on experimentation and verifiable facts? Can someone come up with a summary analysis with recommendations and possible solutions? Why does everything has to be the result of endless meetings, endless compromises with people without a clue, and end up being a shitty design-by-committee feature.

    Anyway, could be just be a me thing, or specific to that place I worked at.

  • So, I figure all modern corporate offices are exactly the same then. There is some good stuff in there, but it is so over the top and forced that it sort of ruin the benefits imo.

    Positivity is great, even if it is forced a little, but hiding all negativity, issues and criticism make forced positivity completely useless. Not to mention that at the office I worked there was virtually always one or many of your "bosses" in earshot, in every situation. There wasn't a daily, a meeting or a workstation in that job where some guy responsible for my promotions and employment wasn't listening. This is how you make sure nothing of value is ever said in your dailies and retro meeting. It's all great!

    Now let's play the game of figuring the smallest politically correct nitpick to mention during the retro so that we can check that self-improvement/self-organizing checkbox in front of the boss. What, you think over 10 hours of useless scrum meeting is wasteful, on top of the actual important meetings? Well, better not mention it. I mean you could, but shitting on scrum will get you canned. Do you think the way points/hours/complexity is evaluated completely miss the mark? Or are you tempted to mention Goodhart's law when reviewing whatever metric in Jira? Well, better not do that, because you might as well say that your boss's job needs not to exist. Better not mention anything that might compromise someone else in front of the boss, or anything that could be used against you in a review.

    Because that's the thing, since no one ever admit to mistake and make themselves vulnerable, if you're the only one to do it it's gonna raise "red flags" and you're gonna hear about it in your next review. Better give a good not-so-anonymous review to your immediate managers too, raising any sort of issues could prevent one, or both of you from getting promoted with increased pay.

  • I did not really mind when I worked at a ~10 people company, it kind of made sense. Working on a floor with over a hundred people in an open office was miserable. There was always someone on Zoom or people having live meeting in earshot.

    Blow my mind that all those office managers and floor planners and supposedly expert at organizing a work environment think that it make sense to cram in hundred of people working on wildly different stuff together at earshot distance. How hard would it be to create big divisions so that you only get to hear the 10 or so people which you're directly involved with. Anyway, there was clearly an "everyone must be an extrovert" culture thing going on. The higher ups sure seemed to enjoy hearing and seeing everyone everywhere all the time.

  • Alabama Sen. Tommy Tuberville is waging an unprecedented campaign to try to change Pentagon abortion policy by holding up hundreds of military nominations and promotions, forcing less experienced leaders into top jobs and raising concerns at the Pentagon about military readiness.

    A piece of shit through and through. Another day another member of the GOP weaponizing congress by holding random unrelated shit hostage to get their ways. This shit to fuck with womans right to healthcare out of all things.

  • Open offices are a mistake.

    Having to reserve conference rooms to have a semblance of quietude is a terrible system. I don't miss that shit.

    We had a loud talkative guy at my place. Fucking deep voice that he was projecting like he was on a stage or something. It was not possible to have a conversation near him when he was on Zoom. We barely spoke in the open area anyway, but some people just wouldn't shup up. I can still hear their stupid voice when I think about it.