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Joined
2 yr. ago

  • :33

  • A party can definitely be too powerful for the narrative you want to tell. If you've got a specific story with specific challenges in mind, then players can have abilities that can render those challenges moot.

    Using Pathfinder as an example, but this would apply to several related systems too: You have some kind of ravine or other traversal challenge. Prior to gaining access to fly, the players need to use their skills to find whatever solution you've seeded into the world or come up with some creative solution you haven't thought of yet. After gaining access to fly, they can simply fly across, nullifying the challenge.

    All this is to say that in certain systems, it's not simply the numbers but the nature of challenges that change as you gain power. A high-level party tells different stories than low-level parties (this isn't an accident, it's a feature), and if that's not the kind of story the GM wants to tell, it can be a problem. Arguably, however, that's something the GM should have been aware of when going into a system like DnD or Pathfinder and been prepared to raise the stakes to entirely different kinds of challenges.

  • I once encountered a greater mimic pretending to be a cottage in the middle of the woods. It got us close enough to peer in its "windows" before it started attacking.

  • Bigby called, he wants his hand back.

  • Nah, this is what's happening when they grapple you. Much more effective.

  • Eclipse Phase, White Wolf games, Mutants and Masterminds, Star Wars: Edge of the Empire...

  • "Fuck it. Roll to seduce the horse."

  • "Do it! I'll be fine, I have evasion."
    -Cerendok the rogue, last words, said to the Druid while surrounded by were-boars

  • I'm playing a genderfluid character in a play-by-post superheroes game, and hoping I'm not doing terribly at it.

  • My most recent mimic encounter, it was pretending to be the macguffin we were looking for. That was a banner, at the time.

  • rule

    Jump
  • In a pinch, you could use a black marker instead.

  • It's not necessary, but it is tradition.

  • I know that, logically, there must be people, even people very active on the internet, who don't know who Ralsei is. It still manages to surprise me.

  • Obvious Plant. It's in the top-right of the package. If you mean their real name, I don't know.

  • Rule

    Jump
  • This is AI.

  • You'll prize my ratfolk from my cold, dead hands.

  • Also Problem Sleuth, mostly by virtue of inheritance.

  • A good villain should absolutely have a reason for everything they do. It absolutely doesn't have to be a good reason.

  • pawb.social and yiffit.net are both furry servers, full of furry communities. If you want I could give you a more detailed list.