It came in clutch when I wanted to play CTGP Deluxe online and Ryubing adds the online mode again which works outside of LAN. It also has a feature to load DLC/updates from disk automatically.
Windows does not support installing the boot partition on a different drive out of the box. Unless you modified your Windows installation, the drive where Windows is installed is also where the Windows boot manager lives.
The biggest risk with installing with the drive connected is accidentally installing the Linux boot partition over the Windows boot partition, hence the usual recommendation to disconnect the drive just to be safe.
You're gonna have to provide some more details on your setup and what is working/not working though.
IPv6 is pretty much identical to IPv4 in terms of functionality.
The biggest difference is that there is no more need for NAT with IPv6 because of the sheer amount of IPv6 addresses available. Every device in an IPv6 network gets their own public IP.
For example: I get 1 public IPv4 address from my ISP but 4,722,366,482,869,645,213,696 IPv6 addresses. That’s a number I can’t even pronounce and it’s just for me.
There are a few advantages that this brings:
Any client in the network can get a fresh IP every day to reduce tracking
It is pretty much impossible to run a full network scan on this amount of IP addresses
Every device can expose their own service on their own IP (For example: You can run multiple web servers on the same port without a reverse proxy or multiple people can host their own game server on the same port)
There are some more smaller changes that improve performance compared to IPv4, but it’s minimal.
My unifi kit can convert us to IPv6 but I’m hesitant without knowing what devices it will break.
You don't usually "convert" to IPv6 but run in dual stack, with both IPv4 and IPv6 working simultaneously. Make sure your ISP supports IPv6 first, there is little use to only run IPv6 internally.
Neat, have been wanting something like this for a while now. The current value shown is pretty useless when transferring over network and the speed fluctuates quite a bit.
Why does an AI require a gazillion pages to learn, but the quality is still unimpressive?
Because humans learn how to read and interpret those pages in school. Give that book to a toddler and not much will happen other than some bite marks.
AI needs to learn the language structure, grammar, math, logic, reasoning, problem solving and much more before it can even be trained with anything useful. Humans take years to acquire those skills, AI takes more content but can do that training much faster.
Maybe it is the wrong way to train machines but for now we have not invented robot schools yet so it's the best we got.
By the way, I still think companies should be banned from training with copyrighted content and user data behind closed doors. Keep your models in public domain or get out.
If you can solder and have an UART USB cable, it's not really hard to do. Technically you can flash it by just holding your UART adapter against the solder pads but soldering them on definitely makes it easier.
I disagree, LLMs have been very helpful for me and I do not see how an open source AI model trained with open source datasets is detrimental to society.
You can install repacks pretty seamlessly in Bottles.
https://flathub.org/apps/com.usebottles.bottles
Create a gaming prefix, move all installers into the prefix and hit "Run executable" one by one for each installer.
Although if you can afford it, Baldur's Gate 3 devs deserve the money. Great game and available DRM free on GOG and Steam.