Thing is, we can do something about it — just not alone.
The rub is that it requires other people joining us and organizing to use our collective power to assert our political authority to take back ownership over the base resources which enable society to exist and devise a new system to replace the current, failed system.
Unfortunately that takes a lot of hard work and an inordinate amount of risk. People aren't ready yet to take that plunge; there are still too much bread and circuses keeping the majority of the working class distracted and pacified.
That was the last time AAA publishers allowed devs to take risks. Those games, while profitable, were considered financial failures by executives.
That era taught the industry to be risk averse.
Gaming was profitable long before by decades at that point, mostly due to the quick evolution of technology propelling a lot of the innovation and novelty of new titles. Yet, due to how the economics of capitalism work, the industry reached the peak of how much they could ride those coattails before they had to begin creating their own industry growth, which was around the time of those consoles.
Publishers and Devs scrambled to find new ways to bring in more players. They eventually learned what worked and what didn't, and the economic necessity of growth forced those companies to rely on what they knew had mass appeal instead of taking those risks like before. The wiggle room just wasn't there anymore.
It is fun but it requires a lot of patience. If you didn't like Metal Gear and don't really have much patience then this game most likely isn't for you.
It's a very very slow burn, if the first is anything to go by. Like, there are high-action, combative moments but they are absolutely not the focus of the gameplay — majority is just planning routes, figuring the best ways to traverse the landscapes, and helping rebuild the local infrastructure for your Strand (the asynchronous multiplayer server shared with other players)
The main focus is on the messages, themes, and other literary merits of the story. Supposed to get you to think about things from new perspectives.
Yea, not anymore considering they dropped the gag at the end of S5 and they are now beginning their 27th.
Ugh, I hated the shoehorning of Butters into the group dynamics during Kenny's absence. Rubbed a lot of fans wrong to the point the backlash forced writers to change the ending of that season and bring Kenny back.
I too wish they would have kept the joke going. Or at least occasionally make reference to it now and then.
Lol you tell on yourself too much. The people using violence in that scenario was the Jews. They rose up and used violence against the Nazis that were oppressing them.
We all know what side you'd be supporting, considering your adamant stance against those who use violence. This is exactly how liberalism enables fascism. Enjoy sitting on your fence while you still have it.
The state should not get a monopoly on violence, especially when it wants to use that violence to maintain its power of authority to oppress the working class within its imaginary boundaries.
If the state can use violence to assert its will then we of the working class can do the same to defend ourselves against it.
Yea. The JRPG genre has a lot of amazing modern titles. It is just that the genre fell out of popularity for a while and the newer titles never got the major marketing that Chrono Trigger and FF received.
Though, good news, the genre does seem to be heading towards a revival.
Game development and design has evolved tremendously over the decades since those retro games were made. Systems are also just physically capable of so much more.
This inevitably means that a lot of the small design mistakes of those old titles have long since been rectified because we understand now that those aspects weren't part of what made those games fun — they were just the limitations and scope of knowledge of that era.
This isn't to say those games are bad, I still play the old classics on my Switch when I have access to them, same with the classic catalogue on PS+, but definitely a lot of them just have modern parallels that do the same thing so much better that it isn't even worth going back to play them.
Rage can be a useful tool when that anger is channeled into a cause.
We shouldn't lose ourselves to anger, that is true, but we also shouldn't pacify ourselves out of fear of it.