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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DA
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2 yr. ago

  • So, a few years back, probably a bit more than a decade, there was one hell of a conflict on the village I lived, with gangs every corner and tensions rising. The police didn't do shit and crime was through the roof. One day, one of the gang leaders was murdered and a whole war between the gangs developed. And instead of fucking helping, the government decided to isolate the place, no one in and no one out, fuck the civilians. A week into this war, explosives were used to destroy buildings and spread chaos, both from the gangs and military alike. Me and my family hid wherever we could, but it was never enough to be safe for a long period of time. Three of my family members died during the first week, trying to find food. Then the military decided to make an assault with everything they had and raided the entire place. Me, and everyone else, ran for our lives or hid on any building they could. I hid on a small house, but it was not built using the best of materials, and it collapsed over me due to a bomb detonating nearby. I woke up on a hospital about a month later with a broken leg.

  • It's easy to boast about your country's defenses and what not when your country hasn't been regularly in devastating wars on their own territory.

    The USA does have some brilliant minds of it's own, don't get me wrong. But most, if not all technology the USA has is either derived or completely developed by Europe, from Germany, the UK, or even France.

  • I think many of the scientists weren't Nazis, but rather forced to work for the Nazis, fearing for their and their family's lives. I could be wrong though, it has been a while since I've investigated that matter.

  • You can always build your own engine, if you think you can do better. Creating a game engine like Unreal or Unity is anything but an easy task, and they should get renumerated for that work. However, a more sensible pricing model than the shitshow Unity did is Unreal's: The first $1m in revenue is yours, after that, a constant 5% fee. Sounds reasonable to me.

  • Thank fuck for that, cause if they didn't faker.js and node-ipc would have caused a lot of trouble, with the developers adding malware to a new version and later deleting the entire packages, breaking tons of projects. And those were everything but small packages.