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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DA
Posts
22
Comments
678
Joined
2 yr. ago

  • I have never bought anything from Valve/Steam as I’m a PlayStation gamer, but their support for Linux and repair ability makes me think about a Steam Deck when my Surface Go is gonna be too old (but it’ll last for quite a while since Fedora isn’t as demanding as Windows).

  • Linux is the best thing to revive an old beast. I used on my wife 2012 MacBook Pro with upgraded SSD and Ram and it’s now a monster.

    I only had to enable RPM fusion for WiFi to work, otherwise everything worked perfectly out of the box.

  • I agree that you shouldn’t be looking for windows on a Linux distribution. What I think we lack (for Gnome at least) is some kind of video explanation for beginners about how to use a DE properly.

    I mean it would be so easy to start using Gnome while not understanding that you should/can use the different workspaces and only put 1-2 windows on every workspace.

    If you don’t do that, you’re gonna end up with the impression that Gnome is way inferior to what you get in Windows.

    I haven’t tried any other DE than Gnome, the one from Lubuntu or old ones like unity, but I guess the lack of explanation plagues a lot of DE.

    I also think we should keep in mind that these beginners distros are often just a first step in the Linux world, so it’s also okay if they resemble windows a little bit to make users comfortable.

  • I’d say it seems way easier to use the touchpad (if available) to move between workspaces.

    The same to open the app selection menu on the dock.

    And since you use the different workspaces, I’d say get an extension to open one app in workspace 1, another in workspace 2 and so on.

    That’s my workflow at least😇

  • You have a point.

    Personally, I was mostly thinking about these options for games developed mostly for consoles.

    It’s true that I hadn’t taken into account that some games are developed for pc and downgraded for consoles.

    Still, even for such a game I would want the developers to think about their perfect ratio between fidelity and performance.