I see, I didn't know ffplay could do some ffmpeg stuff by itself but it makes sense (ffplay is bundled with ffmpeg). I tried a very small example, you have to tweak it:
-vf drawtext="fontsize=20:fontcolor=white:text=example line of text:y=h-line_h:x=mod(w+text_w-50*t\,w)"
It makes the text scroll right to left, looping back to the start when it goes off screen. I adapted it slightly from the examples section of the manual: https://ffmpeg.org/ffmpeg-filters.html#Examples-71
I understand the end result you want to achieve, but what do you mean with "parse a rss reader through ffplay"? Parsing is taking in a string (text) and building some datastructure from it (like an AST). You can parse a rss feed (it's XML) but I don't get what parsing a rss reader is. Also "through ffplay"? You want ffplay to parse your rss for you? Or do you want to parse rss and than have ffplay somehow display the result (the news headlines taking from the feed)? ffplay displays videos and images (I use it as my only video player lol). If you want to render some text underneath a video stream I think you need ffmpeg first and than pipe the result into ffplay.
Well I guess they just don't think it is necessary to have a n-ary tree. I use i3 but I rarely have more than 2 windows open per monitor (apart from my floating scratchpad terminal). Usually I have just two windows side by side per workspace. So if I would switch to bspwm I wouldn't really be limited by it. That is also my reason for not switching to a dynamic tiler: I never split my windows enough to where it matters.
This is just not true at all. This level of configuration is in no way required for having a good usable system. Things are as hard as they are plus how hard you make them.
If you follow the github link (https://github.com/codybloemhard/eliza) you will find a picture of the matrix! I really like the upside down mods for space bars. It depends a bit on how you angle your hands when you type, but if I put the 'space bar' modifiers in their regular orientation, the edge will dig into my thumb. One thing I would do differently is the position of the screws. Two of the screws are right where my thumb comes down on the board when I press down the space bars. This was slightly irritating and I had to get used to it.
'stash' is a command for the software 'git' which is something programmers use a lot. This GMK set has its modifier keys themed after that software. So the functionality of the keys is not really connected to what the text reads on them. In my case they happen to be shift and space.
People usually use either their left or right thumb for space (some bring a finger down instead of using a thumb). Whatever side you are used to, you would keep space at in your split space layout. For me that is the right side. The other one is shift for me so it does also get a lot of use, but yes the right one gets used more frequently.
Yes, you can bind something to the other spacebar. Shift, a FN key, backspace, enter, a letter, whatever you want. Normally you would have 8 fingers on the alpha cluster (the letters) and use a thumb for space thus using 9 digits (before someone comes after me for calling thumbs fingers lol). By splitting the space you effectively gain the ability to type with all your digits by giving each thumb a separate key. You can also split the space in more than two keys. Personally I quite like two keys per thumb.
Nice. 2GB is just an awkward amount of ram so I feel you. I have 16GB on my desktop but most of the time I use between 2 and 3 GB. The browser being the main customer of course. So 2GB is just a bit short of being comfy. Good luck.
Speed of a package manager should never be a major concern nowadays.
I would like to disagree with this. It's not just updates. Sometimes I add and remove a bunch of packages back to back to test stuff out or check soft dependencies or pull/remove dependencies for projects I am checking out and compiling or switch between prepackaged/compiled versions. For example I was once testing the difference between wine and wine-stable-ubuntu in combination with winetricks installed/uninstalled. That is four configurations and you might visit each one more than once. I once saw a classmate use the fedora package manager in real life and I thought it was quite slow. I am happy with pacman, it really rips through packages which is convenient.
I guess that is pretty funny, didn't notice it while writing lol. When it comes to those seams, I think it depends on your font whether it will have seams or not. Colouring the background is more consistent in my experience.
I tried fastfetch which was very fast, but didn't work correctly for me. It told me I had 16 flatpaks installed, but I don't even have flatpak! On another preset it gave the wrong number of pacman packages installed. The coloured bars also rendered with visible seams in between because it uses characters instead of colouring the background. It also didn't show my terminal font at all. I can't open issues because I didn't bother to activate 2fa on my github account. I ended up writing a simple fetch for fun, it shows pacman and rust packages, learned a few things about terminal escape codes.
The anime doesn't have to be good, it just has to make you interested in the lightnovel, which is where the profits are. With that in mind, the cheaper the anime can be produced the better. This is probably why there are so many shitty isekai and they keep coming.
but every distro I’ve tried has a strong sense that if you’re using the GUI you don’t need or deserve admin controls
It's not that you don't need or deserve it. The thing is terminal tools are already available. To get the same stuff with GUI someone is going to have to make that stuff. Most people with the skill to make things like that probably don't care enough about GUI to be inspired to make such tools. Since using the terminal is easy and natural to them. When it comes to FOSS, since people work on it in their free time with no payment, they are likely to only put significant effort in things that they would use themselves.
I see, I didn't know ffplay could do some ffmpeg stuff by itself but it makes sense (ffplay is bundled with ffmpeg). I tried a very small example, you have to tweak it:
-vf drawtext="fontsize=20:fontcolor=white:text=example line of text:y=h-line_h:x=mod(w+text_w-50*t\,w)"
It makes the text scroll right to left, looping back to the start when it goes off screen. I adapted it slightly from the examples section of the manual: https://ffmpeg.org/ffmpeg-filters.html#Examples-71