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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
Posts
19
Comments
70
Joined
2 yr. ago

  • 13 Sentinels: Aegis Rim. I am about 25% through with both Remembrance and the battles... Destruction? I'm in awe of the narrative's complexity. It's also a little overwhelming, it feels impossible to get any kind of handle on things. The game adds new layers every time you think you're getting it.

    Im really enjoying it though, the mystery is really fun to dig at.

    I also beat Malenia this week, which is pretty much the last major thing I had left in my first Elden Ring save. I got help of course (thanks superelva11), but it's been really satisfying tying a bow on that. 140 hours, plus another 30-35 on a second save - Elden Ring is officially the most time I've ever spent on a single game by quite a large margin.

  • Good luck my friend. Hollow Knight is a special one, but those bosses can be punishing. A few of them took me separate sessions over a few days, which is a frustrating way to play games for me, but it's such a rewarding experience otherwise. I recently rewatched my recording of beating one of the bosses and I was fumbling so bad, I could see my own desperation in the way I was playing.

    Apparently there's a secret phase for the final boss that I was more than happy to experience via YouTube. I was perfectly satisfied with just rolling the credits.

  • Decided to check in on things. She got a chuckle out of me from some of the quotes attributed.

    Necheles asked her about the number of porn films she's written and directed, and said, “You have a lot of experience making phony stories about sex.”

    “Wow. That’s not how I would put it," Daniels replied. "The sex in the films is very much real, just like what happened to me in that room” with Trump. She added, "If that story was untrue, I would’ve written it to be a lot better.”

    Asked if she'd promised people she'd be instrumental in putting Trump in jail, Daniels said, "No." Necheles then asked her about a social media post where someone had called her a human toilet, and Daniels responded, "Exactly! Making me the best person to flush the orange turd down." Necheles asked if that meant she'd be instrumental in getting rid of him. Daniels said it was "hyperbole." "I'm also not a toilet," she said.

    @MrVilliam@lemmy.world called it saying it would get cringey and gross. The "phony stories about sex" line from Necheles is awful stuff.

  • The Nightmare Typhon that has a timer? That sucks. I don't remember having too much trouble in my first playthrough - I have memories of just hiding in a bathroom that it was too big to enter until the timer ran out for one of the encounters. But I can imagine that if you're in a particularly bad area when it comes for you it could cause problems.

  • I don't know if Prey is my favorite game of all time, but it's on the short list. I can, however, say that it is the game that most fills me with awe. Talos 1 is an extraordinary playspace filled with incredible detail, choice, style, and diversity. The narrative, possibly the weakest element of the game, still packs in a lot of cool ideas and genuine surprises.

    Prey also contains by far my favorite opening "level" of all time. Without spoiling, the immediate tonal shift, the creepy mystery, the complete recontextualization of your first 10 or 15 minutes, it's an absolute spectacle.

    In a perfect world, all these devs get absorbed by WolfEye Studios or something and they get a bunch of funding to make another massive masterpiece.

  • Via Kotaku:

    Bloomberg previously reported that the vampire shooter’s [Arkane's Redfall] troubled development grew out of a push by top Bethesda leadership to make a live-service game, a decision that ultimately led to sky-high attrition and multiple delays.

    All reward, no risk for the executives demanding that their best-in-class immersive sim developer create an empty live service shooter. Stupid decision led to predictable outcome and the workers feel the ax for it.

  • TOTK is basically the same game but 1000x better

    I hear ya, but I think that's why I'd like to try them both, in order. More game, without tarnishing the experience of the first.

    I've never particularly cared for Mario, but in retrospect it's always felt somehow alien when I've tried playing them, like they all have this particular identity, and I'm not in its clique. Maybe I should actually sit down with one on my own and give it a solid try (rather than just sampling at someone else's place).

  • The most recent detective game I played (if it qualifies as such for you) was Paradise Killer, which surprisingly I enjoyed quite a bit. Again though, the lore has close ties to the interpersonal relationships of all the characters on the island.

  • I actually do enjoy a bit of tedium, but it very specifically has to be building to something (I'll swim around breaking rocks as long as Subnautica demands me to if it means getting to build some cool new thing).

    Your point about not opening half the map just on the main missions is salient too for the same reason. Collecting for collecting's sake is not enough for me, and too much of this game is just...there.

  • I don't know if my fondness for any game tanked as steeply as Ghostwire Tokyo. I started out really enjoying it gameplay and traversal, the environmental design and level of detail, the style and enemy design. But it just did not last. I got reasonably swept up in map-clearing activities myself but grew bored of them so quickly I could barely bring myself to finish the game's relatively swift main campaign.