Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall
Codex @ CodexArcanum @lemmy.world Posts 7Comments 659Joined 2 yr. ago
Codex @ CodexArcanum @lemmy.world
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Damn, what a concept: doing the same kind of game multiple times, iterating on the design to perfect it. Obviously Bethesda gets releasing the same game over and over again, but this idea of "improving" the design is so alien to them. Wouldn't adding thousands of microtransactions be an improvement?