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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CL
Posts
3
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90
Joined
2 yr. ago

  • I listen to a lot of music. And I hear musicians that are objectively more talented than her, both instrumentally, and vocally. Not just writing, but producing and performing their own music, yet they do not make millions upon millions of dollars because they didn't have a rich daddy.

    She cornered a demographic, with technically simple and catchy music, then with the help of her rich parents utilized her nepotism to get her career going.

    She's the fast food of pop music. I'm sure as an individual she's okay. But she is NOT where she is today because of her talent alone.

  • Alien? Masterpiece. Great audio, atmosphere, and tension, story, with realistic characters. I loved how Ripley wasn't the main focus out of the gate and gave time for the rest of the crew to be seen.

    Aliens? Trash, garbage. I hated everything about it. Drivel. Okay audio, horrible cast, bad characters, stupid conclusion. Ripley went from "scared captain" to "Fuck you I'm an alien killing badass" fuck.

    I don't normally shit on people for liking something, but to the people who enabled that trilogy to continue in the way it did...fuck you.

  • Idk, when I started Origins I hadn't played many AC games. So my experience was pretty limited. But I really love Ancient Egypt. I had my problems with the game but in the end I really enjoyed it, Bayek's story was cool too.

    Odyssey lost me by the first big fight. I found the dialogue to be really meh and the romance options to be painfully forced, after hearing the first group of voices along with the first romance option I pretty much went "yeah I'm not playing a whole 200+ hrs if this is the dialogue I gotta tolerate" but maybe I'll give it another shot once I get through the older games.

  • It's hard to really pinpoint just one game...but I would argue Skyrim is my nearest and dearest. 10k hours of playtime since release, haven't played for nearly 2 years but I still keep tabs on mods in the event I go back (I will).

    I was maybe 12 when I first played Skyrim, roughly a year after it was released and I was enthralled by it. By that age the most "expansive" game I'd played was maybe Minecraft (Beta 1.7.3). I think it might've been my first open world game?

    Either way, the music, the questing, the exploration and detail in the worlds always held my ADHD brain's attention well. I saw the flaws, sure. However I thoroughly enjoyed that janky buggy game more than any other thing out there for a long long while.

    Right behind Skyrim would have to be Dishonored. It's actually one of the only two games I've gotten a physical PC copy for. But the lore, story, and vibes of the game were genuinely so cool to me. I replayed that and the games sequels several times now.

    Minecraft holds a close place in my heart too, I generally come back to it once a year for a nice, lightly modded hardcore playthrough. It especially helps me with creativity, since I get to build something without it feeling like work.

    But yeah, Skyrim will always hold a place in my heart, and to a level it even influenced parts of my younger personality.

  • Sure but they're a decent option for places that don't have the ability to build underground (Florida for example). I wonder how they compare to the New York subway's over road rails.

  • I personally haven't found low poly horror to do too much for me.

    Alien Isolation had to be one of the scarier games I've played, on top of SOMA and those both look great.

    The issue imo of hyper real graphics is by taking a boring approach to it, the whole game suffers

  • I'm aphantasic for sure, I think I'm even entirely mind-blind so to speak, I can't imagine smells, tastes, sounds, images, or textures.

    I can still dream and I can even recall the details vividly the morning of, but I suspect myself of being on the autism spectrum as I've always been super obsessed with finer details. Besides those recollections aren't in a mental image, it's more so concepts.

    When I think of an apple I know the physiology of an apple and thus I can discern the details onto paper (albeit crudely as I'm not artist) but I've always suffered with geometry since rotating a shape in my head is impossible, algebraic translations, flips, etc across the x or y axis are also super difficult for me to grasp. But I can deal with arithmetic easier.

    In terms of getting better at it? I'm not really in an environment or situation where I could safely test out hallucinogens, but with my ADHD on top of suspected autism, I really don't think I want to see images in my head. In 2019 I had my deepest dive into depression, and while I was having a 2am panic attack (the peak of my depression I'd say) where I had endless racing thoughts just coming at me from all directions. The "noise" of my own thoughts overpowered everything. If I could imagine sound (and by extension, voices) beyond my own I might have actually gone farther than a 2 second peak of "I want to die".

  • We def get plenty of good games in a year. But everyone wants to give their money to big AAA devs when the good games are made by small teams.

    This year we got (in the spotlight):

    Baldurs Gate 3, LoZ: Tears of the Kingdom, Resident Evil 4, and Pikmin 4.

    And in the background we got: Turbo Overkill, Have a Nice Death, Pizza Tower, just to name a few.

    Maybe take a break from gaming if it's so irritating, or go back and play some older games. Either way, the overconsumption of people who grew up gaming js unsustainable and it leads to mental burnout eventually. Doesn't help that most profit comes from multiplayer games, which people continue to actively play while complaining about it as if there aren't other options.

  • A self image that has been instilled through years and years of highly targeted, and highly researched ad campaigns.

    People "want" these because they believe they need it, because the ads told them they need it. Then the other men who own those vehicles proceed to shit on the men with smaller trucks, and those insecure enough to bend over get the big truck as well.

    I don't see this truck culture in Europe. I don't see people buying stupid vehicles to go offroading full of expensive gadgets and so on. While I'm sure it exists in small pockets it is by no means the level it's at here. (In Europe it's probably more for sports cars anywho)

    Point being, no one wanted those SUVs until the car companies told them they want those SUVs.

  • I've heard this plenty of times, but are you using that field? Are you using that forest? This road that road? Are you using the parking lot in Seattle when you live in Georgia?

    "We have the space for bigger vehicles" does not make sense when we have to drive farther and farther to reach things that are useful for us. (Also sprawling development destroys local ecosystems, and along with that, natural resources.)

    While I would've agreed with you a few years ago, it's just not a realistic thought process when most people live their day-to-day lives in an area about the size of Luxembourg.

    Big vehicles are a huge waste of valuable resources that could've been used on other things, such as infrastructure, public transport, smaller vehicles. Etc.