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Joined
2 yr. ago

gotdamn

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  • I imagine that they were using the tips and then averaging their total revenue per hour.

  • Yeah, it really can't be helped. The piracy community can always just shut down and congregate elsewhere. It's significantly harder for a more general community to scatter and reform.

  • Multiple skills to use there, Acrobatics, Performance, Survival, and Religion.

  • It was definitely something I saw a lot on Reddit's piracy, largely due to it's larger userbase and laxed memepost rules. I suppose it's partly on me for taking it too seriously, but it definitely seemed like something people actually believed.

  • I'd just like to share my perspective on the piracy front, please don't pirate things and then act like you're doing justice. Just pirate things to pirate them. Or I mean, do whatever you want, I just personally find it tiresome seeing people acting like a messiah because they pirated a AAA game.

  • TO further add onto that, the Source player can't be doing anything else. As in not downloading and not playing games at the same time.

  • I mean, technically speaking, it isn't Day 1. It's Day 1031.

  • First thought I had was that someone's already taken the Sacred Tear.

  • Couldn't be too sure, older games tend to be a bit more brutal and I think the original uses a bit of less forgiving ruleset.

    And I've played the Early Access as well, just last week. The combat didn't seem to hard, though I may have just been better planned and more aware of how much more combat-focused CRPGs tend to be over TTRPG.

  • Do you mean the original Baldurs Gate or Baldurs Gate 3, the upcoming one?

  • It is surprisingly fun and usable on controller. Like moving alone feels great. You use the left stick to choose a direction, but actually move that direction by pressing A.

  • I'm not too particularly bothered by that, I'm more bothered by the fantasy part of it. It's not really like story fantasy trope, but a post-apocalyptic sci-fi stuff being fantastical is kind of a given, isn't it?

  • What does inspiration have to do with anything? And to be honest, humans being inspired has led to far more blatant copyright infringement.

    As for learning, they do learn. No different than us, except we learn silly abstractions to make sense of things while AI learns from trial and error. Ask any artist if they've ever looked at someone else's work to figure out how to draw something, even if they're not explicitly looking up a picture, if they've ever seen a depiction of it, they recall and use that. Why is it wrong if an AI does the same?

  • If you want to lose the solace that fact has provided you, here's another possibly also false but no less comforting bit of trivia:

  • To be fair, by the end of Oblivion, you end up faster than a horse in Oblivion (and while you could make your own horse faster, it did also increase the chance of the horse dying because you ran too fast off a hill).

  • What exactly do you think merits a strong track record then? If a series of games consistently over the course of 20 years being highly regarded, still being played, still growing with active communities, and selling extremely well for nearly every single title you made isn't a "strong track record," then who can claim that right?

    It's not even like other game franchises which "just sell a lot of units" like sports games which tend to not do anything with their formula and release the same game but worse yearly.

  • Does there really need to be some kind of urgency to discuss it? How is it any different than discussing any other item on the above list?

    I can see why a whole thread about single already released game may not be that popular, but that's assuming there was a large enough community to discuss that game in the first place. Many of the dedicated game communities here are in its infancy if they even exist.