Tried both of these, while fun they aren't quite what I'm looking for. Riftbreaker is definitely on a higher level then DINAO.
I would say go for it, AFAIK the game is mostly complete (IIRC only big things left are the last 3rd of the campaign and faction-specific models for buildings, possibly multiplayer) and while the bugs can be pretty bad they aren't very common, usually get fixed quickly, and tend to only occur after major updates. Nothing I would consider inappropriate for an EA game at it's stage in development.
That, or really anything that you were exposed to at an early enough age to influence your tastes or how you contextualized the themes it explored later in your life.
Damn I'm glad I bought AC6 at launch instead of Starfield, unlike half my friends lol. Pretty sure one of them got a save breaking bug on the same night I beat Balteus ๐๐๐.
I'll probably still get it, but it'll be months from now after the modding community has gotten established and the problems have been mostly worked out.
That really doesn't do anything at all to explain why one of the devs would get arrested for brandishing(?) A handgun. Literally conveys no other information other than "Roblox devs bad", same thing is true of the rest of this thread now that I think of it.
Like just going off the title, that could be describing a would-be mass murderer who got foiled as easily as it could be describing some guy who just forgot to take off his conceal carry and the wrong person realized before he did.
Yeah, did a couple years back. Had to re-buy it because I was like 11 or something when minecraft blew up and i initially got it and had no chance of recovering all the info I needed.
What's that quote from originally? I've always assumed it was Todd but now that I think about it I've never seen anything that would prove it, I supposed I've always just associated it with bethesda games lol.
Totally my fault, it's not a bad game it just wasn't remotely what I was looking for when I bought it.
I got it expecting "factorio in 3d", however in reality it was more like Subnautica or Fallout 4 if the base building in those games was the main part of the game.
By the time I had finished loading the first phase of the space elevator I had came to terms with this.
As it turns out, the game that scratched that itch was heavily modded Space Engineers.
While that game is absolutely capable of being like this, it's also capable of being more like a cutscene from a Bungie Halo game