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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BU
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2 yr. ago

  • It is not exclusively about the ammo, it's the combination of infinite ammo and the extreme versatility mentioned at the beginning of my comment. Of course you can use other weapons, but you don't really get a reason to because it is enough for every situation.

    I don't understand the "you issue" thing when the statistics image linked here shows that the Beowulf was the most used weapon across all players. That's like, the most objective, empirical proof possible that it is not a "me issue"!

  • To further your point, I would add Mixer. Msoft gave up on it just months before Twitch made a series of controversial moves that would have been the perfect moment to strike with an alternative.

    I think that part of the difference there is also that Apple is really good at marketing their products into "the cool thing to have" and a status symbol, a lot of their products don't necessarily gain steam based purely on their functionality but more based on their ability to make it the hottest latest thing to have.

  • Oooof that's unfortunate, it was the platform for reasonably priced VR systems that weren't made by Facebook (I refuse to acknowledge their rebrand), even if it wasn't the best software...

    This is basically another step towards a situation in which your only VR options are either high end Valve offerings or buying into the Facebook ecosystem.

  • Aaaah the Beowulf, the weapon that contributed to ruining my experience further. Not surprised to see it is the most used. The amount of ways in which that weapon was more convenient than anything else is ridiculous.
    In semi-auto it hits almost as hard as anything else you can find, but you find it significantly earlier than most powerful things, and it shoots decently fast. It is very common loot so there is a big chance that you will come across one that is souped up, so you won't even have to modify it. It is flexible enough that it works at most distances. But...

    But, but, but, there is something much much more important than any one of those things that makes it so that it is not worth bothering putting any effort into developing your arsenal beyond this weapon.
    Do you know what is the most common loot from pickpocketing the extremely abundant security guards in the world? A loot considered so insignificant that you get a very high chance of stealing it even with relatively mid stealth and pickpocketing skills?
    A bunch of 7.77 ammo.
    Do you know what is is one the most common types of loot from the random bandits and pirates that you randomly kill by the bushload?
    A bunch of 7.77 ammo.
    Do you know what the Beowulf uses?
    Exactly.

    The game considers 7.77 ammo trash loot even though the Beowulf is a very decent performer. I had 1600 rounds when I came across the first decently souped up Beowulf. Why would I put any effort into using anything else? I ended up using that weapon for 75% of the game! What the fuck.

  • I had some difficulties like these in the past, and what helped me was looking into amateur theater. There are part time (2 to 4 hours a week usually) amateur theater/drama schools that form closed groups and that group stays together over the years as they progress (with some inevitable degree of turnover obviously). I still talk to and meet with some of the people I met through that even though I left a bit after covid hit.

    These kinds of spaces are good for people in our situation for multiple reasons:

    • It puts us in an environment in which everyone is a newcomer, which helps when you struggle with that feeling of being the outsider.
    • A lot of the people that go to that kind of space are people that struggle with shyness, loneliness or difficulties opening up, which means you are dealing with similar people to yourself.
    • It inherently helps with shyness and closedness because the activity is all about opening up and being vulnerable. It's very shock therapy because you don't get any time to be nervous or second guess yourself, if it's anything like mine was, they throw you out straight into the water.
    • You meet people of all ages and walks of life, which enriches you if you open yourself to it.

    You will however have to look into the details of what kind of options are in your area for that and how they work and when the groups are formed and what levels there are and all of that jazz because I can't assume that it will work the same as it works here. If any of them are like my school was, then they offer smaller experiences (like a weekend or a month in the summer) so that you can dip your toes and get a feeling of how things work.

    With all of that said, you should still look into regular therapy sessions while you are going through this. For people like us, our own brain is our worst enemy in this situation, and we need an external, specialized perspective that recontextualizes things for us. It will help more than you can imagine if you stick with it somewhat regularly.

  • Oh don't worry I'm not condemning the players, (I'm the first one in the line of absurd compensation compared to other jobs for what essentially amounts to writing "computer, do thing" in funny colors), I'm condemning the game. We are not to blame for navigating it in the best way for us, but I can't help to see some absurdity to it.

  • After many conversations about how to represent this new chapter for Frostbite, we realized that starting from scratch wasn’t the answer. We wanted to preserve the best parts of who we already were, and for us, that meant keeping the Frostbite hand.

    There are farmers growing food without which life is literally unsustainable making less than these people made for having multiple debates that essentially amount to "should the drawing still be a hand?", the way in which our society judges and assigns value is so fucking funny honestly

  • For me getting the full Murphy journey is not worth the metric ton of diarrhea that seasons 6 and 7 dump on season 5's beautiful, emotional ending; but it is a matter of personal preference I feel.

    BTDubs while there are fellow cultured The 100 fans prowling around, if you are looking to scratch that The 100 itch, I'll quickly recommend Yellowjackets as that show is the closest thing to The 100 at the moment imo.

  • Ah so glad to see someone else mention The 100, it was one of my guilty pleasure shows. When it is bad it is bad , but when it is good it is as good as anything else out there. It also has some of my favourite end of season cliffhangers of all time.

    If you do check it out make sure to get off at the end of season 5 because that's the best ending you are gonna get.

  • Oh jeez, basically admitting utter defeat with Pharaoh. That should have been the pricepoint from the beginning, putting it at full price was incredibly tone-deaf considering the status of the franchise at the time. But it's too late at this point.

    I'm curious about that change in DLC plans. It can point to either them stopping support for the game in the near future and giving up on it, or it can be the total opposite, them taking a "it needs all the help it can get" approach and releasing stuff for free to try to improve its perception.

    One plan that we’ve always had since the early stages of development on PHARAOH is to expand the size of our campaign map as a free update, and to introduce even more factions and cultures to the game.

    Also this should've been better messaged, or the release should have been delayed until a bit more of that was ready. One of the major things that killed the game was its reduced scope and the narrative that it was basically a Saga title in all but name. You can't just release a 30 dollar game at 60 dollars because you have internal super secret intentions that it will eventually grow into being that 60 dollar game. Hopefully they learned that lesson for the future.

  • Livestreaming becoming commonplace was a big part of it. Why would a brand go through the expense of setting up a presentation and booth in E3 when they can name the where, when and how, in a much more controlled fashion, for much cheaper, to reach more eyes directly.
    The primary purpose of E3 for them was as a marketing space so when a more convenient form of doing it appeared, it was done.

  • Oh, I'm glad something good came out of me doing that annoying internet thing of using an abbreviation without explaining what it means (for which I apologize).

    It's kinda funny to call Space Marine a TPS since while, technically, it is, you kinda spend 60% of the time mashing the melee button, which is very much not doing the "S" part.