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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BU
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261
Joined
2 yr. ago

  • I'm not sure how I feel about this one, because I think that a large part of my enjoyment of the first one was unraveling the mystery of what had happened to the world, and that's all but gone now. We'll see I guess.

  • In most cases, they hired and grew at an irresponsible rate in 2021-2022

    Just compare the growth in employees in Microsoft in 2021-2022 compared to the 5 previous years or so

    Of course, the employees are not to blame for that and should not pay for that, but that's how they roll I guess...

  • It sure is fascinating how surges in the usage of pirate platforms tend to coincide with eras of worsening value proposition in entertainment. We should really get some top notch analysts on this to get an explanation.

  • Sounds pretty fucking good to me Yoshida-san

    Good that they have fully understood that the few console purchases cannibalized by releasing their games on other platforms are significantly outweighted by the much more significant amount of people that would not be willing to get a PS, but would still want to buy the games.

  • Based on how many titles in the past have pulled off the "launch in Early Access, grab a lot of money in the early hype, disappear" strategy, I have to imagine something like that was the intention.
    They probably assumed that there would be a big enough pool of naive fools that would believe in the game for just long enough to get away with launching a below minimum viable product and cashing out once the reasonable refund window was surpassed. And, considering that they were the best performer in Steam for a hot minute, you can't blame them for thinking that.
    They just overestimated how much they could get away. Which, considering how much some other titles have gotten away with in the past, is saying a lot.

  • I just hope that these companies don't have the gall to complain about a lack of manpower or expertise availability a few years down the line. Because by coordinating all these layoffs, they are currently creating a vacuum in which a lot of professionals in the industry won't have any chance to acquire experience and develop their skills, and many will probably have to change their career trajectory significantly just to ensure their economic well-being. And once they see how greener the grass is outside the videogame industry, let me assure you, they won't be coming back.

    If you are not willing to stick with your professionals through your thin, you don't deserve their availability and effort through your thick.

  • Legit the biggest, most transparent, most obvious, most blatant scam I've seen in the 25+ years I've been playing videogames.

    If you bought into this game or believed in it at any point, you should not go anywhere without wearing oven mitts and arm floaties.

  • You are walking and see a very high place, that you can't reach with your basic jump, so you decide to continue on your way.
    Eventually, you get the power of flight. Your mind goes back to that high place, "oh shit, now I can get there and see what's in that place!".
    Multiply that several times, with several paths, with different powers/gadgets/abilities/whatever, and that's Metroidvania.

    The nature of the obstacles and the tools that unlock those obstacles doesn't matter, if the world is structured around blocked paths and tools that unlock them in non-linear ways, that's Metroidvania or at least Metroidvania-adjacent.

  • Nah, not so much a failure on your part as a failure on the part of a society that elects to glorify people that "move ball good" or "say line funny" over the people that have built the pillars without which our modern society literally would not exist in the same manner.