Just nitpicking, but there is a biological definition of race (albeit informal), which you quote the definition of. it's just that it cant be applied to humans because (as your quote mentions) there tends to be greater variation from within human "races" than there is between some "races".
There's also the issue that there's no "boundary" or distinction between the human "races", and an actual race would need to be distinct from the rest of the specie population in order to be recognized as an actual race.
pretty much, also stops any techs or engineers looking into possible problems of the product from spending hours wondering what went wrong before the user says (if at all) "oh yeah, i overclocked it btw".
"We didn't add a kill switch to our trains to force the use of our maintenance service, but fuck the hackers that removed the kill switch we didn't implement, and the trains that were hacked and don't have the kill switch we didn't add should be removed from service."
Epic is trying really hard at making a Roblox-like ecosystem out of Fortnite. They even have a half-stripped-down-but-with-extra-things version of the Unreal Engine (editor) to build games that are a part of this ecosystem.
There's a significant enough overlap between the Fortnite/Roblox playerbase that Epic thought they could make a decent amount of money by "poaching" the Roblox model and keeping it under their roof.
self proclaimed heterosexual men when they order something online: