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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AU
Posts
11
Comments
255
Joined
2 yr. ago

  • Thanks for sharing the insight. Apparently, it was a speed run hack on Xbox for an old SpongeBob game.

    So, there’s some precedent set in the field of computer peripheral licking to improve results.

  • Given most software engineers develop in a cloud environment, I would… I mean my friend would have to shove their head into a server rack that is consuming high amounts of wattage. My friend would then have to try reaching for the motherboard by extending their tongue.

    The only problem I see here is travelling to the data centre which are often located in different countries or even continents. I am not sure if their employer would cover that expense.

  • Contributing here with another sample point.

    I did not find the mentioned link on either search engines’ first page of results.

    DuckDuckGo:

    StartPage:

    I am not sure why a black bar appears when taking a full page screenshot of StartPage on Safari for iOS, but both screenshots are unedited and uploaded as-is.

  • I am aware of paid alternatives to ad-supported services like email, search, etc.

    Even when considering media, music is something one can buy vinyls or use a streaming service that better(?) compensate the artist.

    But movies and TV? Aren’t advertisements baked in to what most consume today, albeit at different levels? For instance, product placements in movies, ad-supported free streaming, paid streaming with ads, etc.

    Unless we are talking about truly independent media which is either not easily accessible/discoverable to a layman like me, or isn’t as entertaining as the mainstream ones (highly debatable/subjective, as one hasn’t explored the offerings enough).

    I would genuinely like to learn more about ad-independent media, and how you consume it.