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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AL
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2 yr. ago

  • My argument is that companies shouldn't charge full price for an unfinished game. Your argument is that the funding from early access could help the company develop the game. I believe a compromise would be to lower the price of the unfinished hand. It could be actual price=completion percent * full price. If they can't do anything as fluid as that then at the very least there should be a significant flat reduction.

    What I don't like is the implication you made that since everyone is doing it, then it's ok.

  • It's the precedent they set for the gaming industry that is appalling. This time it was "only" 3 years but what if it becomes the norm for games to be unfinished after 10+ years? Sure Larion Studios is a darling in everyone's eyes because the game turned out well, but others will see this enormous positivety and think "hey as long as we finish it 'eventually', then it's ok to do this." This is bad for gaming in general.