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Posts
8
Comments
344
Joined
1 yr. ago

  • Also, if we're going to start shifting blame to capitalism, please tell me how your ideal system of governance would manage to get the current 98-95% of individuals who are consuming harmful and unethical foods to change? Corporations have a lot of blame for the toxic food environment and food deserts to be sure. But also in the case of the food industry, their harmful practices are driven by consumer demand for the most addictive, hyperpalatable foods. Nothing can change without enough individuals choosing to do better.

  • Agreed. Especially with x86 and the cornucopia of retro handhelds coming out all the time. Why would I want to waste money on a product that's going to come out already inferior to the competition, with locked down software experience, from a company that bullies their own fans?

  • I agree with pretty much all of your points, especially about limited inventories. In isometric arpgs in particular it drives me crazy that half the gameplay is essentially a gambling system of explosions of massive amounts of items - yet they give you virtually no room to carry it? Terrible.

    But on Morrowind, I love the game with mods like MULE, but the vanilla level up system makes the stat system self-defeating. The purpose of skill-based progression is to let me play the character I want to play, and do the things I want to do, and trust that my character is going to grow accordingly. But the level up stat multiplier system forces the player to do all sorts of things other than what they want, in order to get the most out of the stat system.

    It's even worse in Oblivion because everything levels with you much more in that game, which means if you don't do these ridiculous things to min/max, your enemies can actually become too powerful to beat!

  • Skyrim size was just about right. I just want a deeper stat sytem that promotes more build diversity than stealth archer (but keeping the skill tree system intact - never want to go back to the Morrowind/Oblivion systems), enemies and items that don't level with me, more monster variety (so sick of draugr), and bring back levitation and modifiable acrobatics!

  • You're basically saying the same thing the other person who replied to my comment said, so see here. No sacrifice, and your characterization of longevity is an unfounded myth. The pursuit of health doesn't just expand years, it increases quality of life in the here and now. There's a word for it, "healthspan". Pursuing health and longevity leads to greater tasting food, because it involves cutting out all the hyperpalatable bombs of added sugar, fat, and salt that fry your taste buds so much that all you can taste is those kinds of foods. Do you even know what real food tastes like? I can have the pleasure of great food, the ecstasy of intense exercise, and the fulfillment of any other of life's worthwhile joys.

  • False dichotomy. I can eat all kinds of delicious foods, even having my health and eating my cake, and the best part is I don't have to perform any mental gymnastics to ignore any guilt or shame about the suffering my diet causes. There's something poetic about the best possible things for me, being the best possible things for all other beings out there. In reality, you just don't know what you're missing.

  • The vast majority of breads are adulterated to a point of being virtually fraudulent. At least in the US there is pretty much only two brands of bread that are actually good, and most people have access to only one, if any. Here's a video that goes into detail about it:

    https://m.youtube.com/watch?v=tRHzJ7ZNHv4

  • Whole grain bread is okay, depending on brand and quality (Ezekial bread is the only good kind I normally have acess to). Any kind that's not whole grain (or good quality whole grain) contributes to diabetes risk. That is not love. That is hurt.