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15
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62
Joined
2 yr. ago

  • I stated the purpose. For a pretend company in a tabletop game.

  • Oh I get why is it done that way, just a pain to put back together aha. I'll give filling in the key holes a try. Seems like the easiest solution. Don't know why I didn't think of that aha.

  • I'll give it a try.

  • I've tried. I still get the pockets. I'll send a picture when I get home. I'm hoping Blender can fix it.

  • Thanks for the suggestions, I appreciate it. I'll give some blender tutorials a look.

  • I tried using it but it kept leaving pockets where the keys where. Even if I used turn solid.

  • I'm using a resin printer so Orca won't work for me.

  • This feels like the way to go. Any tips on where to find a tutorial for doing this in blender? Or even just what I should google lol

  • But then the pieces aren't lined up. And if I line them up to the keys it still leaves slight space inside the keyhole which creates pockets and suction during printing

  • Unfortunately it's too big for tinker CAD

  • It's a model of a person, it was my understanding that cad programs don't do those well.

  • How would I go about doing this? Any tutorials you can point me to?

  • That is a great write up. Thank you for that. It was incredibly helpful to know.

  • I'll check it out. Thanks.

  • Looks like I'll need to know some HTML first. Any recommendations on where to learn?

  • I checked in with them. They said a general knowledge of at least HTML will help greatly so I'll start there.

  • Would you recommend I get the basics of JavaScript/HTML/CSS before diving in? Or is it something I can figure out on the way?

  • It doesn't seem to be nearly customizable enough.

  • So it's what I thought. Lemmy needs better tools first.