[Witchfire Brews] Barbarian: Path of the Olympian - A homebrew subclass inspired by mythological heroes
Aielman15 @ Aielman15 @lemmy.world Posts 28Comments 594Joined 2 yr. ago

If a person can alter its body composition to become an entirely different species, I don't think it would be a stretch to say that it can choose to become a member of that species that's able to produce milk.
For the same reason, in my world druids can choose the gender of the animal they become. You're a person and you're turning into a bear, and you can already choose to become a black, brown or white bear; there's no reason you couldn't choose if that bear has a dick or not, and I honestly don't care either way.
That being said, I was being sarcastic. Although it's not specified RAW, RAI, it would work just like any other magical transformation: anything that detaches from, is produced by or is separated from the "main" magical body, disappears after a short while. Iirc somewhere on Twitter or the Sage Advice there's confirmation of this (the context wasn't milk produced by a cow-shaped druid, of course, but venom extracted by a viper-shaped druid).
And if a druid asked to feed their party this way, or a party member asked the druid to do this (either with or without their consent) I wouldn't allow it because that's not something I (and probably someone else, too) would be comfortable with.
I've never found sex scenes in games appealing. First of all, there's rarely any build up to them. If there is, it's just sitting there, listening to an NPC talking about themseves for 10 minutes and selecting the "good" answer to gain "affinity points" and proceed with the dialogue.
Then you get to the sex scene, and it's either fade to black immediately (hopefully), or two uncanny valley dolls touching each other for a few seconds.
After the sex scene, the partner becomes another NPC, sitting there doing nothing, having completed their purpose. So inspiring.
Can the party's resident druid wildshape into a cow, eat some grass, get milked, and then turn back into a human?
My God, I'm asking questions that should never be answered.
I'd have to spoiler tag the entire message to be able to reply to that.
It crashed on me whether I'd scroll slowly or fast. Oftentimes just hovering on one of the perks was enough to make the game stop working.
I'd have to reset the pc and replay the same section over a dozen times just to get one upgrade. It was infuriating.
The gameplay is fantastic and offers a lot of variety (especially as you grow your team and unlock more skills and combo attacks), and the art style and art direction, locations, and the soundtrack are beautiful. I had a lot of fun exploring, looking for treasure, talking to everyone, finding tons of secrets and side quests. The story is very much cliché and mostly an afterthought, but it's fine (not bad, not good, just fine) and the cast is cute.
Unfortunately, 2/3 into the game, the developers either depleted their budget, or they stopped giving a shit. The story feels super rushed in the last act, and the ending is downright insulting. Half the cast enters a portal at the end of the second act, and you never see or hear from them again. One of the main party members goes like "Oh my, this thing I just discovered changes everything, I need to study this more" but you never see them again until the very end, and they don't do anything, nor do they say why the thing they found was important or what did they study. A lot of things that were foreshadowed or hinted at, like the legendary sea slug or the Queen that was, are just random optional bosses scattered in the game's world with no purpose or backstory whatsoever. Most don't even have a dungeon attached to them. The true ending is a slap in the face.
I loved the game, but the last act and the ending really soured my experience with it.
I played Plague Tale 2 this summer. It's a wonderful game and very much worth experiencing, but it would crash every time I opened the skill tree and the crafting tree. I tried contacting the devs about it, offered every info I had (system info, steps to replicate the bug, things I already tried to solve the issue, etc).
At first, customer support gave some generic advice (check files, uninstall/reinstall, update drivers, etc). Then they directed me to the Discord server of Focus Entertainment. Like, what? Why the heck is everything a Discord server nowadays? Why do I need to join a Discord server to get customer support?
But anyway, I did. They told me that, in the Discord server, I'd be able to talk to some developers. Instead, there were only a bunch of people from the marketing team, and they didn't even bother with answering me. When I tried contacting customer support again, they didn't reply to my email.
I'm 100% positive that I was not the only one who had found said bug, because I found a bunch of people on Reddit and Steam discussions reporting the same problem. As far as I know, it still hasn't been patched.
So, not only do you have to deal with dozens of people before you're actually able to reach the department that can actually deal with your problem. Sometimes, you are not able to reach the department at all. But hey, you can chat with someone from the marketing team on Discord! (If they actually bother with answering you at all, that is)
Just finished Sea of Stars. I never 180'd from a game so much.
I started it a week and a half ago, and I was in love with the game. The story was cliché, sure, but everything else was perfect, and the characters were kind of cute.
But the third act feels too rushed and the ending... Oh boy, the ending. It just doesn't feel like an ending at all. I was extremely disappointed with it, and too many setpieces just led to nowhere.
And the true ending was even worse, in that it not only has very arbitrary requirements to unlock (including finding all 60+ collectibles scattered across the map in random locations), but ruins one of the best and arguably the most emotional moments of the game as well.
I don't have the slightest idea of what the meaning of those words is, but "gargling Peter Jackson's kiwi fruit" might be the funniest insult I've ever received.
Actually, no, scratch that. I was called an "inverted can of shoe polish" once on Reddit. That's still the funniest. You take the second spot, though.
You don't have to compare movies to other entries in the same franchise. Just the same genre is enough.
Like, Resident Evil movies suck. A lot. I don't have to pick one and say "The others are worse, so this must be good". I can confidently say that "this is the better one, but it still sucks".
As for the DnD movie, I was honestly disappointed, especially as I went to watch it after hearing the very positive online discourse about it, which elevated my expectations a bit.
I'm aware of people who decouple the "cast a spell" step from the "announce the spell" step, and implement rules to identify which spells are being cast ahead of time. I think it slows the game down too much for my liking, but that's an option.
To make Counterspell more fair and give it a degree of interaction, I run counterspell as a contested check (d20 + spellcasting modifier + level of the spell/counterspell). It gives players an active role in the outcome, and it feels less cheap when the NPC negates their spell.
Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
All this error code seems to be doing is requiring third party hardware to go through proper checks to verify hardware.
Translated: They want third parties to pay for the "Xbox seal of approval".
Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
Let's add this to the list of shitty anti-consumer choices that big tech corporations have implemented this year.
IIRC Microsoft still hasn't reverted on their asinine choice of locking their console players into their overpriced branded SSDs.
This is the GOTY of internet comments.
I enjoyed DS3 for what it was. The lore went surprisingly deep and the story was fun, although the love triangle was too distracting and the co-op partner was pretty much absent from the story if you weren't playing with another player.
It was yet another game that tried to stray from its roots to chase the CoD golden goose. That generation was full of them (I remember being extremely disappointed by Resident Evil 6 and Ace Combat Assault Horizon). Dead Space 3 was, IMO, the game that managed to strike some semblance of balance between its two souls, at least compared to all those other COD copycats. Of course, that doesn't mean that it was a great game, or even a good game, but I appreciated it for what it was.
I totally agree, Garl is awesome.
At first I thought he was the comic relief guy, and I'd spend the following 20-40 hours listening to cringe-inducing Marvel-like humor. Instead they crafted a character that was funny but never over-the-top, and actually proved useful a few times (especially on a chapter that I won't discuss because I'm not sure how spoilers work on Lemmy and its various applications yet).
I have not finished the game yet, and although the story is a bit cliché, it also has a few good moments, and I'm loving the cast so far.
I've been eyeing this one for a while. Kind of reminds me of Stronghold in its heydays.
Sea of Stars.
Story is a bit too cliché at the moment, but graphics, soundtrack, gameplay and exploration are top notch. It really captures the feeling of being a kid, coming back home from school and playing those old school JRPG, but the QoL features make it much more enjoyable, and it doesn't waste your time like those games.
I'm really satisfied for now. I also like the cast, it's a nice change of pace from the edgy/moody characters that lots of JRPG seem to have. Sitting down at the firepit and listening to the two protagonists joking and having fun among themselves really makes me like them.
My only gripe is the story. As I said, it's a bit too much on the "generic" side. Like, it's not bad, I'm having fun, but it feels like, you know, been there, done that. Hopefully it gets better later on.
Very cool. It's easy to read and comprehend and seems perfectly balanced. I also like the formatting, in particular the levels of the features listed the way they are.
Lemmy is not very active in the homebrew department, but just to let you know, there is a dedicated DnD homebrew community:
https://lemmy.world/c/dndhomebrew
(Links to communities are very wonky in Lemmy, I hope I did it right)