I can relate to that. These days I find myself gravitating more towards calm/introspective games that let me sit back, explore at my own pace and relax.
Wish you a good day, and I hope you are enjoying the holidays :)
I found the game very rough around the edges, and had to look at an internet guide to tell me where to go in the last level, but it's a game really worth playing for the atmosphere and story alone.
There's a great video essay on YT that takes a deep dive into the story and symbolism of the game, which I really recommend watching after finishing the game, if you're into that form of content. A complete story breakdown of Signalis.
Journey to the savage planet is a very recent game that ties those two genres together. There is a lot of platforming to do and you eventually unlock more equipment, such as the grappling hook and a limited booster jet, that further improve how you traverse the environment. Unfortunately the shooter part is kinda basic from beginning to end, but if you liked Ratchet & Clank, you'll be okay with it.
Aside from that one, I don't remember other games that try to blend platforming with shooter. In Psychonauts you shoot psychic beams, but maybe that's a bit of a stretch.
Ilium/Olympos by Dan Simmons has a very interesting theory about reality and fiction, and what ties them together. Unfortunately, it's tied to a very late plot point that I would hate to spoil on a Lemmy comment.
My undead warlock was a graverobber in the business of stealing and selling ancient artifacts. In an ancient tomb that had already been looted, he unearthed an ancient slab and unknowingly released its curse, and is now possessed by the mummy it previously belonged to.
They made a deal and, if he helps the mummy retrieve all the missing artifacts from its tomb, including the body itself, he gets to live (and show off his sick powers).
The first few sessions, his patron was like: Return the slab... and he would refuse out of stubborness, but now they are good pals. Although he secretly plans on stealing his patron's powers and become the lord of undeath.
I'm a big Dontnod fan. They really know how to craft an emotional story with some great character interaction and drama. None of their games is perfect, but they are always an enjoyable (and very emotional) ride.
This seems yet another LiS-game-but-different-title-for-legal-reasons (kind of like Tell me why), so I'm really looking forward to it.
I can relate to that. I recently went to the cinema alone to see Godzilla Minus One, because none of my friends and relatives were interested. Watched big lizard smash things. Felt happy for the rest of the day.
I can relate to that. These days I find myself gravitating more towards calm/introspective games that let me sit back, explore at my own pace and relax.
Wish you a good day, and I hope you are enjoying the holidays :)