Schedule I, a first person drug empire management game, released in early access on Steam (demo available)
Permanently Deleted
Permanently Deleted
Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam
Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release
Citadelum, a modern take on the classic Impressions Games historical city-builder series with some 4X additions, released on Steam
12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing
Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage
Potion Tycoon, a potion store management game with potion crafting and market dynamics, released on Steam
Potion Tycoon, a potion store management game with potion crafting and market dynamics, released on Steam
American Dream (1996) - The forgotten DOS business simulation game from Germany
King of Hearts (in development), a fantasy kingdom sim with beautiful hand-drawn graphics and a unique setting, releases demo on Steam
EcoGnomix, a roguelite town-builder x exploration/mining game hybrid, released on Steam
Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
Synergy (in early access), a post apocalyptic town builder with a beautiful art style inspired by moebius, releases their 0.3 update with a new map, new items and QoL improvements
Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo
'Melts our frozen-solid hearts': Frostpunk 2 devs celebrate 350,000 copies sold—covering the production and marketing costs
I don't think in store location are paid.
I would guess they are algorithmic and something about the game purchase dynamics resulted in a positive feedback loop.