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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)AB
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444
Joined
6 mo. ago

  • Sure but most importantly give people a chance to learn and speak. Imagine if that person was invited back to the Q&A and then spoke their mind, this is a lesson that could be learned and better for those to witness . Good chance there would be feedback. Second lesson could be that feedback. Third, picture the experience everyone is getting in that moment, learning together.

  • Wtf, that headline is fucking backwards thinking and capitalistic. If you’re not greedy and don’t have unnecessary high standards that doesn’t make a game, you’re the problem. Sorry not sorry but gamers demand and the companies are at fault here.

  • You’re right but not correct due to that’s not all the time. With my partners/clients I was able to use affinity and/or Davinci Resolve. Also Avid has Linux VM support which is nice. Also you can import a lot of modern adobe formats these days and also universal formats between the two. If you say “that’s a lot of work”, know your software more= write scripts and/or actions. It’s all automated now, just have to set it up once.