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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BA
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  • I've started a new Minecraft world on the All the Mods 9 modpack together with a buddy of mine!

    it's been a blast so far!

    just getting ae2 setup going, beginning to automate all the things, it's great!

  • if you're searching for something general, like, i dunno "dishwasher cleaner" or something, it spits out usable results.

    but as soon as a query becomes technical in nature, like troubleshooting IT problems, it's a straight up nightmare.

    the reason it's so bad at searching for anything very specific is their attempt to "figure out what you really mean":

    and google does that by... ignoring what you typed and changing your search prompt behind the scenes without telling you and without any options to change it.

    and putting it in quotes rarely improves searches anymore, only spits out more garbage.

    point is: google is basically dead for any specific searches and only really works for searches that amount to "i want to buy thing. show me thing."

  • the UK cannot be included, because they aren't a Schengen-member and the EU doesn't want customs checks on their train lines...

    it's entirely up to the UK what they do with their rails within their borders.

    and as was already pointed out:

    there already IS a connection between the EU and the UK!!

    the new plans are largely for connections between capitals of EU countries and major population centers, both of which already have rail connections in the UK.

    so what do you expect the EU to do about the rail network in the UK?

  • Furthermore, worn items can’t be broken in DND. Ever. As in that sword wouldn’t have shattered.

    ...that's not true tho?

    a mundane sword, indeed all mundane objects, can be broken!

    there's a section with a table (DMG chapter 8; objects) with AC, HP, and so forth for objects of various sizes and materials.

    it's also on the starterpack DM screens!

    the sword in question would have 3d6 HP and AC 19.

    the relevant rules section, directly above said tables, isn't very helpful in general, but it clearly says that all objects can, in principle, be destroyed:

    [...] given enough time and the right tools, characters can destroy any destructible object. Use common sense when determining a character's success at damaging an object.

    DnD isn't really made for complex equipment maintenance, so it's perfectly reasonable to completely ignore these rules in normal play...which is why it's one of those things everyone always forgets about...

    what, afaik, actually can't be broken are magic items. at least I'm pretty sure according to the rules they're not meant to ever be broken...

    edit: it's artifacts that usually can't be destroyed; magic items are just described as "at least as durable as a regular item of it's kind", but resistant to ALL damage...

    as for the heat metal with adamantine skin interaction...dunno, I'd say it depends on whether the adamantine is right on the surface of the skin or not: magic in DnD is pretty well established to not work inside of a creatures body, with very few, explicitly stated, exceptions (because it would allow all sorts of dumb loopholes, like control water, a cantrip, being able to freeze blood inside a living being...that would obviously be broken, so magic stops at the skin, usually)

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  • pretty sure they weren't talking about smart phones exclusively:

    mobile device ≠ smart phone

    could be anything from smart watches, to portable gaming, to health trackers/monitors, baby monitors, etc.

    when you add everything up, it's probably somewhere around 75-85%

    although i tried to search for a better number than a guesstimate and...yeah that's borderline impossible; all the results get spammed with smart phone OS numbers and google thinks it's smart to ignore search parameters...

    maybe someone with better google-fu can get a better number: i just took the average smart phone number and added a couple percent on top.

    99% is an exaggeration, but 75-85% sounds about right!

    especially once you factor in things like raspberries and other small IoT devices, which could reasonably fall under "mobile" devices...but then the definition of "mobile" gets murky...

  • was it?

    i always thought that's mostly because german fascists dragged both of those countries into war by attacking them, which caused severe backlash by proxy, and not really antifa being particularly effective in those countries.

    explains why the U.S., despite having a large fascist movement at the time, reversed course and turned on fascism as an ideology (in public); they got attacked.

    same in Britain; early attacks in the war, plus some lingering resentment from WWI, combined overcoming a push towards fascism...

    I'd love to hear/read more about successful antifa movements in the UK/US, but that's what I've always thought/read were the major reasons for failing fascist movements in those countries: other fascists...

  • sexual content

    not an expected part of life

    say that again, but very slowly...

    alternatively I'd be thrilled to hear all about these alternative ways to have kids that you apparently think are out there...and then I'd like it explained to me how exactly that's not an "expected part of life"??

  • it's about 7525.7143 9/11s:

    usable floor space of the WTC: ~350,000 m^2

    Chernobyl area: ~2634 km^2

    divide Chernobyl's area by the WTC area and you get the above!

    so about 7.5k 9/11s.

  • simple explanation: people get used to their monitors' frame rate.

    if all you've been using is a 60Hz display, you won't notice a difference down to 30-40 fps as much as you would when you've been using a 144Hz display.

    our brains notice differences much more easily than absolutes, so a larger difference in refresh rate produces a more negative experience.

    think about it like this:

    The refresh rate influences your cursor movements.

    so if a game runs slower than you're used to, you'll miss more of your clicks, and you'll need to compensate by slowing down your movements until you get used to the new refresh rate.

    this effect becomes very obvious at very low fps (>20fps). it's when people start doing super slow movements.

    same thing happens when you go from 144Hz down to, say, 40Hz.

    that's an immediately noticeable difference!

  • ow2 is a free alpha release, and sc2 is over 10 years old and hasn't received any major content in at least 4 years...

    plus sc2 co-op commanders had a bundle deal right before development got dropped for the game, but now, years later, blizzard expects you to pay a full 15$ per commander to unlock!

    and obviously there's no way to unlock them through gameplay...

    so one of the two is straight up worse than the one it replaced, and the other is stupidly expensive given how ancient it is.

    great examples, really.

  • that's not true in the EU.

    the reason those cookie banners are everywhere, for example, is because the EU requires explicit consent for a lot of things that used to be covered by ToS.

    simply putting clauses into your ToS doesn't shield the company from legal action at all.

    regardless of what's written in the ToS, final say over what is and isn't legal lies with local authorities, not YouTube.