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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)
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1 yr. ago

  • one problem ive seen with these game ai projects is that you have to constantly tweak it and reset training because it eventually ends up in a loop of bad habits and doesnt progress

    so is it even possible to complete such a project with this kind of approach as it seems to take too much time to get anywhere without insane server farms?

  • true, most of the blame goes to dumbass negligent idiot who didnt care to do her armourer job and check for live ammo at any point (and probably brought that shit to the set)

    and now its about if baldwins trigger pull and bad management is sentence worthy

  • I remember the game director saying he doesnt want to make the same game twice (when they made eternal focus on using the right weapons and not just shotgun everythign) so this likely a new spin on doom formula again

  • think of an episode of any animated series with countless handmade backgrounds, good luck generating those with any sort of consistency or accuracy and you will be calling for an artist who can actually take instructions and iterate