‘Almost nobody left’ of D&D team that helped get Baldur’s Gate 3 off the ground, says Larian CEO
‘Almost nobody left’ of D&D team that helped get Baldur’s Gate 3 off the ground, says Larian CEO

www.polygon.com
‘Almost nobody left’ of D&D team that helped get Baldur’s Gate 3 off the ground, says Larian CEO

Hasbro is a terribly run company which is currently in the process of butchering the couple golden geese it has.
They are the reason WotC canceled all those in-development d&d games a year and a half ago. All WOTC published games were canceled because their CEO passed away and they scrambled to find a new one. This new CEO saw all these in-development games and canceled them in an attempt to save money, and with the Dark Alliance game released the year before, they felt there was no recouping development costs.
Overall a huge bummer. I would have liked to play an immersive sim d&d game.
Neverwinter Nights from 2002 is still the best DnD mmo for me.
I'd like to live in the world where multiple devs are making D&D games in Larian's engine the way there were a handful of Infinity Engine games 20 years ago. Replaying BG3 is great, but it would be nice to have new areas, characters, and calls to action while still having the freedom to just "verb a noun" the way you can in BG3.
This, the OGL, the Pinkerton incident, the continued decline in quality products. Talk about squandering the opportunity of a lifetime with the renaissance of D&D.