Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game
Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game

Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game

Something Wicked Games snatches another veteran for their horror-RPG
Don't work at Bethesda. Not going to claim this is in anyway accurate. Maybe the reason they left was because they weren't allowed to design interesting quests and thus were tired of being railroaded. I say this because any quest designer is essentially a storyteller so for quests to be so bland to lack character has to be intentional.
maybe, but also they were a /lead/ so should have had some level of agency there.
Is the story lacking?
Haven't played yet is the game not good.
It's atmospheric and good, but player choice during many missions is lacking. Choices often boil down to "Yes" or "Not yet." But you'll go the way the mission wants you to go or you won't finish it.
It's a firm 7/10 without mods. It's a great framework but it lacks content past a certain point
It's fallout 4 with a different texture painted over the top, with all the charm removed and replaced with loading screens.
It's really good but the Bethesda hate train is still going strong. It's definitely not for everyone though, it's not a space sim by any means.
I really like it. These people are hating because it's memey to hate Bethesda.