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Speed Dreams 2.4.1 Flatpak package now available

3 comments
  • Note that if you use Wayland you must use OSGgraph (Options --> OpenGL -->Graphic Engine). The problem is that Wayland is not compatible with our previous graphics engine, SSGgrpah , based on pLib. With Xorg there should be no problems.

    • Ahh maybe that is the reason the game crashes on me after I want to start a race

      • It is very likely that in the next release OpenSceneGraph will be the default graphics engine to avoid these problems.