Soulframe creative director knows people might think it's a Soulslike because of the name: "We agonized over it"
Soulframe creative director knows people might think it's a Soulslike because of the name: "We agonized over it"

www.gamesradar.com
Soulframe creative director knows people might think it's a Soulslike because of the name: "We agonized over it"

But in the end didn’t mind people buying it under a false pretence as long as sales are up.
Its a bit odd if a genre can have a monopoly on a word which has been used throughout games involving any magic or mysticism since the 80's
Welcome to semiotics. You can work with it or struggle through it. There is no third option.
Right cause the same thing didn’t happen to Metroivanias and Rougelikes.
Popular use and association will make souls into the next one of them. Directly in the name or not that is the label that’s sticking.
"Soulframe, the new free-to-play multiplayer fantasy RPG in development at Digital Extremes..." (emphasis mine).
I get that there's knock-on monetization, but - come on - it's literally the first sentence of the article.
Active player counts on launch is a metric that is undoubtedly used to judge the game and potentially is tied to dev bonuses. Like obsidian and fallout new Vegas.
I don’t see any corporation being above artificially inflating any of their numbers.