This is amazing but I wish that more work would go into making it more stable and bug-free. Quite a few times now I've had to stop playing due to crashes and bugs.
No stability.
Only graphic.
That hasn't really been my experience. If you just want to play the game you can stick to the performance, anti-crash, stability and bug fix mods and have a very stable game.
Learning to expand your load order beyond that can be exhausting (and probably takes some work in Wrye Flash and xEdit), but I played through the entire campaign and all DLCs last year with like 400+ mods and had no crashes and only one real bug.
Did you have to use wrye bash a lot? I just used it a couple times last year for skyrim I think and I've never used xedit are they pretty simple?
WallSoGB really just burst onto the scene last year and established himself as one of the absolute top tier FNV modders alongside lStewieAl, Xilandro et al.
Incredible the things people are doing with this game. We got true picture-in-picture scopes earlier this year, now real time reflections. What's next?
"As high as 30 fps"
The FNV modding scene is great. I just installed Living Desert last night and was very impressed.
This is amazing but I wish that more work would go into making it more stable and bug-free. Quite a few times now I've had to stop playing due to crashes and bugs.
No stability.
Only graphic.
That hasn't really been my experience. If you just want to play the game you can stick to the performance, anti-crash, stability and bug fix mods and have a very stable game.
Learning to expand your load order beyond that can be exhausting (and probably takes some work in Wrye Flash and xEdit), but I played through the entire campaign and all DLCs last year with like 400+ mods and had no crashes and only one real bug.
Did you have to use wrye bash a lot? I just used it a couple times last year for skyrim I think and I've never used xedit are they pretty simple?